SEGA 10086660098 User Manual

Page of 13
GETTING S
TA
RTED
RIGHT SIDE VIEW
FRONT VIEW
Set up your PSP® (PlayStation®Portable) system  
according to the instructions in the manual supplied with 
the system. Turn the system on. The power indicator lights 
up in green and the home menu is displayed. Press the 
OPEN latch to open the disc cover. INSERT the Sonic™ 
Rivals
 disc with the label facing away from the system, 
slide until fully inserted and close the disc cover. From 
the PSP® system’s home menu, select the Game icon 
and then the UMD icon. A thumbnail for the software is 
displayed. Select the thumbnail and press the 
s button 
of the PSP® to start the software. Follow the on-screen 
instructions and refer to this manual for information on 
using the software.
NOTICE: Do not eject a UMD™ while it is playing.
Memory Stick Duo™
Warning! Keep Memory Stick Duo media out of reach 
of small children, as the media could be swallowed by 
accident.
To save game settings and progress, insert a Memory 
Stick Duo into the memory stick slot of your PSP. You can 
load saved game data from the same memory stick or any 
Memory Stick Duo containing previously saved games. 
Note: A Memory Stick Duo™ or Memory Stick PRO Duo™ 
with at least 256 KB of free space is required for a “Save 
Game” file.
Saving Profiles and Settings
Your profile and settings are automatically saved after 
changing settings and options and when you return to the 
Main Menu. 
Auto Save
As you progress, a message will appear on screen indicat-
ing your profile and settings are being saved. While this 
message is on screen, DO NOT remove the  
Memory Stick Duo™ or Memory Stick PRO Duo™ or turn 
off your handheld. 
Loading Saved Game Settings
Your saved game settings will automatically be loaded 
when first booting up Sonic™ Rivals. You can also choose 
to manually load saved data at the Change Profile Menu by 
selecting LOAD PROFILE. 
Wireless (WLAN) Features
Software titles that support Wi-Fi functionality allow you to 
communicate with other PSP (PlayStation Portable) systems, 
download data and compete against other players via  
connection to a wireless local area network (WLAN). You  
can adjust the network settings to allow connection to a 
wireless local area network (WLAN). There are two WLAN 
modes: Ad hoc and Infrastructure Mode. Note: Sonic™ 
Rivals
 supports Ad Hoc Mode. Please see the Multiplayer 
section of this manual for further details.
Ad Hoc Mode: Ad Hoc Mode is a wireless feature that allows 
two or more individual PSP (PlayStation Portable) systems  
to communicate directly with each other.
S
TA
RTING UP
GETTING STARTED
STARTING UP
POWER
indicator
buttons
R button
LCD screen
L button
Directional
buttons
MEMORY
STICK
DUO™
access
indicator
WLAN
access
indicator
Analog stick
Strap holder
Left speaker
HOME button
Volume
HOLD
indicator
Right speaker
START button
SELECT button
Sound button
Display button
Disc cover
DC OUT connectors
USB
connector
IR port
OPEN latch
POWER/HOLD switch
buttons
GETTING STARTED
STARTING UP
POWER
indicator
buttons
R button
LCD screen
L button
Directional
buttons
MEMORY
STICK
DUO™
access
indicator
WLAN
access
indicator
Analog stick
Strap holder
Left speaker
HOME button
Volume
HOLD
indicator
Right speaker
START button
SELECT button
Sound button
Display button
Disc cover
DC OUT connectors
USB
connector
IR port
OPEN latch
POWER/HOLD switch
buttons
PSP®
 (
P
lay
S
tation®
P
ortable) system 
configuration
2
3