maxwell-render the render engine-user manal-beta 1.2.00 User Manual

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MAXWELL RENDERER: Calculation Layers and Tone Mapping
Includes light
energy from the
emitters for
calculaton
Includes bounced
light energy
for calculaton
Includes direct
reflected caustics
for calculaton
Does not affect speed
Includes direct
refracted caustics
for calculaton
Does not affect speed
Includes bounced
reflected caustics
for calculaton
Does not affect speed
Includes bounced
refracted caustics
for calculaton
Does not affect speed
Controls the intensity
of the image
Controls the white
saturation of the
burnt colors
Approved
monitor gamma
Not Available
Film ISO
Affects Motion Blur
Affects Brightness
(inverse with shutter)
Maxwell Render User Manual
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Direct and Indirect Layers
Calculate Direct Layer
Calculates light rays from the emitters.
Calculate Indirect Layer
Calculates bounced light rays from the surfaces.
Do Direct Reflection Caustic Layer
Do Direct Refraction Caustic Layer
Calculates direct reflected and refracted caustics.
Do Indirect Reflection Caustic Layer
Do Indirect Refraction Caustic Layer
Calculates bounced reflected and refracted caustics.
Caustic Layer
Tone Mapping
Film ISO
Determines the standards for respond of film grains to the light. 
Lower values strengths motion blur and weakens brightness.
eg. photographers use ISO 400 for high action (sport) stills 
without having unwanted motion blur.
Intensity & Burn
This parameter applies a potential function to the irradiance value 
that is coming to the image pixel. With a value equal to one this 
parameter creates a linear response to the energy, and produces 
a very fast saturation in the pixel color. When you decrease this 
parameter you obtain a very fast increase in the dynamic range 
and avoiding a fast saturation of the pixels. This effect also 
produces a reduction of the contrast in the output image.
Monitor Gamma
Gamma describes the non-linear relationship between the pixel 
levels and the luminance of the monitor (the light energy it emits). 
Gamma affects middle tones; it has no effect on black or white.
If gamma is set too high, middle tones appear too dark. 
Conversely, if it's set too low, middle tones appear too light.
(as taken from the original doc)