games-ps2 genji-dawn of the samurai User Manual

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USING IITEMS
After you’ve assigned an item, you can use it by pressing the directional buttons.
You can assign items to one of the four directional buttons at the Status Screen by
selecting the Item option, highlighting Assign and pressing 
S, then pressing one of
the four directional buttons 
C, V, Z and X to assign the item to that button. 
NOTE: You may also select and use an item from the Status Screen. 
Some items available for use in this game include:
Potion of Power: When you drink this mysterious water, it grants Hsien 
power. This will increase your attack power for a certain amount of time.
Tengu Herb: This is a medicinal herb that Tengus secretly grow. A certain 
amount of health is recovered with it.
D
EFENSIVE
P
OSTURE
When you hold down 
E the characters will adopt a defensive posture and turn to
face the nearest enemy. While in this defensive stance, the characters will take little
damage from enemy attacks. However, your characters will become vulnerable if they
try to stay in Defensive Stance for too long. 
N
ORMAL
A
TTACKS
Normal attacks are performed by pressing 
F. If you attack while jumping, you will
perform a midair attack. Attacking while pressing a direction on the left analog stick
will make Yoshitsune aim his attacks in that direction.  
S
PECIAL
A
TTACKS
Special attacks unique to Yoshitsune or Benkei can be performed by pressing 
D. 
If you press 
D while pushing the left analog stick in a particular direction, holding
down 
E or jumping, you will perform a unique special attack.  
C
OMBO
A
TTACKS
If you chain together normal attacks by repeatedly pressing 
F, you will initiate a
combo attack. Benkei’s combo attacks will vary depending on whether he is wielding
his fauchard or club. While wielding his club, he will not be able to initiate a combo
attack until his third consecutive attack.
D
ODGING
/S
HOULDER
-B
LOCKING
By simultaneously pressing 
S and E you will perform a special defensive action
unique to your player character. Yoshitsune will evade enemy attacks by dodging.
Benkei will perform a shoulder-block that throws enemies to the side as he charges
through them. 
K
AMUI
When your Kamui gauge is full, pressing 
Q will execute a powerful “Kamui”
maneuver. Doing so will entirely consume one complete segment of your Kamui
gauge. Press 
F just before being hit by an enemy attack, you will activate Kamui for
that character and assume a defensive stance. If you attack, you will break out of
Kamui space.
NOTE: As you progress, your character can have as many as four of these segments, thus allowing  multiple
(up to triple) Kamui being active at a time even further slowing enemies.
B
ATTLE
S
TART
At the beginning of combat, a “barrier” will appear in the environment around the
main characters. In order to leave the area, you must first defeat all of the enemies
within the barrier area. 
W
HEN
Y
OU
D
EFEAT AN
E
NEMY
You will automatically get experience points and possibly money after defeating
enemies. Occasionally when you defeat an enemy, it will drop an item. You
automatically obtain this item by approaching it. 
A
BNORMAL
E
FFECTS
If your main character is afflicted with an abnormal effect it will weaken him.
You must use recovery items or wait for a certain amount of time to elapse in order
for a character with an abnormal effect to return to normal. 
The Abnormal Effects to watch out for include:
Fire: Your character will be engulfed in flames and continually take damage.
Ice: Your character will be frozen in place, and unable to move. 
Paralysis: You will be able to move normally, but will not be able to attack. 
Poison: Your offensive and defensive power will decrease. 
B
ATTLE
E
ND
A battle ends when you have defeated all of the enemies. If you are surrounded by
a barrier, then it will be lifted.
B
A
AT
TT
TL
LE
E
C
O
ON
NT
TR
RO
OL
LS
S
These are the control options available to you during battle.
M
OVE
When you move the left analog stick, your main character will run in that direction.
If you move it slightly, the character will walk. When in a Defensive Stance, the
character can only move at a walking pace.  
J
UMP
You can make your character jump by pressing 
S. To jump in a particular direction,
move the left analog stick while pressing 
S. Yoshitsune can perform two special
jumping maneuvers: “Sankaku Tobi”, which lets him leap off of walls to propel
himself higher by pressing  
S twice, and “Hasso Tobi”, which lets him damage
enemies by jumping and kicking their heads by pressing 
S + D.  
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