games-pc sid s meiers-civilization iii User Manual

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When you are happy with all your choices, click the O icon to begin the game.To return
to the World Setup screen, select the X icon.
Your Opponents
Along the top of this screen are slots for the other civilizations that will be in the game.
Using these, you can control how many competitors you face and—within limits—who
they are.You can set each slot to one of three states:
None 
means that no civilization is in that slot. If you want to play against fewer
than the maximum number of competitors, close a few slots.
Filled slot contains the name of a specific civilization that you’ve selected.This
guarantees that the tribe you chose will be in the game when it starts.
Random
is the option to use when you don’t want to close the slot, but you don’t
want to choose a specific civilization either. The game will choose an opponent
for you.
Your Civilization
Select the tribe you want to rule from the options available. Every tribe has different
strengths, weaknesses, and one special unit, as listed in the following chart.
Civilization
Qualities*
Starting Advances
Special Unit
Replaces
Rome
Industrious, Militaristic
Masonry,Warrior Code
Legionary
Swordsman
Greece
Scientific, Commercial
Bronze Working,Alphabet
Hoplite
Spearman
Germany
Militaristic, Scientific
Warrior Code, Bronze Working
Panzer
Tank
China
Industrious, Scientific
Masonry, Bronze Working
Rider 
Knight
Japan
Militaristic, Religious
Warrior Code, Ceremonial Burial
Samurai
Knight
India
Religious, Commercial
Ceremonial Burial,Alphabet
War Elephant
Knight
Aztecs
Militaristic, Religious
Warrior Code, Ceremonial Burial
Jaguar Warrior
Warrior
Iroquois
Expansionist, Religious
Pottery, Ceremonial Burial
Mounted Warrior
Horseman
Egypt
Industrious, Religious
Masonry, Ceremonial Burial
War Chariot
Chariot
Babylon
Religious, Scientific
Ceremonial Burial, Bronze Working Bowman
Archer
Russia
Expansionist, Scientific
Pottery, Bronze Working
Cossack
Cavalry