games-pc the elder scrolls i-arena User Manual
Orc Strength
Cost: 125 Spell Points
Imbues the caster with an additional 15 points of Strength. The duration is 5
rounds per level of the caster.
rounds per level of the caster.
Invisibility
Cost: 150 Spell Points
Renders the caster invisible to normal vision for a period of 5 rounds per level
of the caster.
of the caster.
Wanderlight
Cost: 150 Spell Points
Fires a globe of light in whatever direction the caster wishes, illuminating all
around it while it travels. Upon impact with an object the light globe will dis-
sipate. The globe illuminates a 12 meter radius circle.
around it while it travels. Upon impact with an object the light globe will dis-
sipate. The globe illuminates a 12 meter radius circle.
Wizard’s Fire Cost: 187 Spell Points
Fires a dart of fire at a single targeted enemy, inflicting 1–15 points of damage
to health, plus an additional 1–5 points for each level of the caster.
to health, plus an additional 1–5 points for each level of the caster.
The 2nd Circinate
Shock
Cost: 225 Spell Points
Creates a charge of electricity to cover the caster’s body. The next creature
touched will take 1–35 points of electrical damage to health, plus an addition-
al 1–5 points for every level of the caster.
touched will take 1–35 points of electrical damage to health, plus an addition-
al 1–5 points for every level of the caster.
Strength Leech Cost: 225 Spell Points
Will drain any single targeted creature of 10 points of Strength.
Recovery will begin after 5 rounds plus 1 round for every level of
the caster.
Recovery will begin after 5 rounds plus 1 round for every level of
the caster.
Shield
Cost: 250 Spell Points
Will create an invisible shield around the caster, which will absorb 15 points
of damage, plus an additional 5 points for every level of the caster before
being dissipated.
of damage, plus an additional 5 points for every level of the caster before
being dissipated.
Free Action
Cost: 260 Spell Points
This spell will remove the effects of paralyzation from the caster’s body,
allowing him free movement again.
allowing him free movement again.
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