Apple Shake 4 (Linux) GUI License D3422Z/A User Manual

Product codes
D3422Z/A
Page of 23
3
Product Overview
Shake 4
Introduction
Used to create the world’s most celebrated visual e∂ ects for fi lm and television, 
Shake 4 is the only compositing software that delivers a complete and proven toolset 
for creating visually stunning content. Shake 4 is an a∂ ordable, high-quality post-
production solution for studios of all sizes, ranging from individual artists to boutique 
operations to large visual e∂ ects facilities. It includes the following powerful features:
• 
Unifi ed 2D/3D compositing. No other visual e∂ ects software delivers the complete 
set of tools required by individual artists and full facilities, including full 32-bit fl oat 
Keylight and Primatte keyers, shape-based morphing and warping, and vector-based 
paint. Composite live action and 3D CGI layers with more realism using the new 
OpenGL-accelerated 3D multiplane compositing node in Shake 4. 
3D compositing is seamlessly integrated into the Node View to work with the same 
fl exible user interface as every other operation. This modeless workfl ow means that 
compositing in 3D is as fast and high quality as the 2D operations. Create and animate 
multiple cameras or import Maya-compatible camera data for precise matching 
between 3D animation and live action. There is now a whole new dimension to the 
world’s leading fi lm and HD compositing software.
• 
Advanced image processing. Shake 4 leads the way in integrating the latest image 
processing technology into a single, a∂ ordable visual e∂ ects package. The optical fl ow 
technology in Shake 4 uses pixel-by-pixel image analysis to create smooth retiming, 
incredible high-quality resizing, and automatic stabilization. The results are cleaner, 
sharper, and more natural-looking images. 
• 
Editing and e∂ ects pipeline integration. Shake 4 can now be directly launched from 
the Final Cut Pro 5 Timeline, making it easy for professional editors to enhance video 
segments with compositing.
• 
Open and customizable architecture. Extend the out-of-the-box feature set by using 
the internal C-like scripting language and macros in Shake 4 to create custom e∂ ects 
and functions. The open and extensible architecture makes Shake 4 completely 
customizable for large production pipelines by incorporating all of the Shake 4 
commands through AppleScript, Perl, or other scripting tools. Shake 4 can be run from 
the interface or the UNIX Terminal, making it an excellent “Swiss Army Knife” 
suitable for compositors, 3D artists, and technical directors.