Apple Shake 4 (Linux) GUI License D3422Z/A User Manual
Product codes
D3422Z/A
3
Product Overview
Shake 4
Shake 4
Introduction
Used to create the world’s most celebrated visual e∂ ects for fi lm and television,
Shake 4 is the only compositing software that delivers a complete and proven toolset
for creating visually stunning content. Shake 4 is an a∂ ordable, high-quality post-
production solution for studios of all sizes, ranging from individual artists to boutique
operations to large visual e∂ ects facilities. It includes the following powerful features:
Shake 4 is the only compositing software that delivers a complete and proven toolset
for creating visually stunning content. Shake 4 is an a∂ ordable, high-quality post-
production solution for studios of all sizes, ranging from individual artists to boutique
operations to large visual e∂ ects facilities. It includes the following powerful features:
•
Unifi ed 2D/3D compositing. No other visual e∂ ects software delivers the complete
set of tools required by individual artists and full facilities, including full 32-bit fl oat
Keylight and Primatte keyers, shape-based morphing and warping, and vector-based
paint. Composite live action and 3D CGI layers with more realism using the new
OpenGL-accelerated 3D multiplane compositing node in Shake 4.
set of tools required by individual artists and full facilities, including full 32-bit fl oat
Keylight and Primatte keyers, shape-based morphing and warping, and vector-based
paint. Composite live action and 3D CGI layers with more realism using the new
OpenGL-accelerated 3D multiplane compositing node in Shake 4.
3D compositing is seamlessly integrated into the Node View to work with the same
fl exible user interface as every other operation. This modeless workfl ow means that
compositing in 3D is as fast and high quality as the 2D operations. Create and animate
multiple cameras or import Maya-compatible camera data for precise matching
between 3D animation and live action. There is now a whole new dimension to the
world’s leading fi lm and HD compositing software.
fl exible user interface as every other operation. This modeless workfl ow means that
compositing in 3D is as fast and high quality as the 2D operations. Create and animate
multiple cameras or import Maya-compatible camera data for precise matching
between 3D animation and live action. There is now a whole new dimension to the
world’s leading fi lm and HD compositing software.
•
Advanced image processing. Shake 4 leads the way in integrating the latest image
processing technology into a single, a∂ ordable visual e∂ ects package. The optical fl ow
technology in Shake 4 uses pixel-by-pixel image analysis to create smooth retiming,
incredible high-quality resizing, and automatic stabilization. The results are cleaner,
sharper, and more natural-looking images.
processing technology into a single, a∂ ordable visual e∂ ects package. The optical fl ow
technology in Shake 4 uses pixel-by-pixel image analysis to create smooth retiming,
incredible high-quality resizing, and automatic stabilization. The results are cleaner,
sharper, and more natural-looking images.
•
Editing and e∂ ects pipeline integration. Shake 4 can now be directly launched from
the Final Cut Pro 5 Timeline, making it easy for professional editors to enhance video
segments with compositing.
the Final Cut Pro 5 Timeline, making it easy for professional editors to enhance video
segments with compositing.
•
Open and customizable architecture. Extend the out-of-the-box feature set by using
the internal C-like scripting language and macros in Shake 4 to create custom e∂ ects
and functions. The open and extensible architecture makes Shake 4 completely
customizable for large production pipelines by incorporating all of the Shake 4
commands through AppleScript, Perl, or other scripting tools. Shake 4 can be run from
the interface or the UNIX Terminal, making it an excellent “Swiss Army Knife”
suitable for compositors, 3D artists, and technical directors.
the internal C-like scripting language and macros in Shake 4 to create custom e∂ ects
and functions. The open and extensible architecture makes Shake 4 completely
customizable for large production pipelines by incorporating all of the Shake 4
commands through AppleScript, Perl, or other scripting tools. Shake 4 can be run from
the interface or the UNIX Terminal, making it an excellent “Swiss Army Knife”
suitable for compositors, 3D artists, and technical directors.