PNY VCQ600BLK-1 Data Sheet

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NVIDIA
®
 Quadro
®
 600 Datasheet
PNY Techno
l
ogies Europe
Contact us at: sa
Tel : +33 (0)5 56 13 75 75
QUADRO 600 - FEATURES AND BENEFITS
NVIDIA
®
 SCALABLE GEOMETRY ENGINE™
Dramatically improves geometry performance across a broad range 
of CAD, DCC and medical applications, enabling professionals to work 
interactively with models and scenes that are an order of magnitude 
more complex than before.
 
GPU TESSELLATION WITH SHADER MODEL 5.
Quadro Tessellation Engines automatically generate finely detailed 
geometry, for cinematic quality environments and scenes, without 
sacrificing performance.
30-BIT COLOR FIDELITY
30-bit color fidelity (10-bits per color) enables billions rather than mil-
lions of color variations for rich, vivid image quality with the broadest 
dynamic range
NVIDIA
®
 MOSAIC TECHNOLOGY
NVIDIA Mosaic Technology enables transparent scaling of any applica-
tion across up to eight display channels.
SUPPORTED PLATFORMS
>> Microsoft Windows 7(64-bit and 32-bit)
>> Microsoft Windows Vista (64-bit and 32-bit)
>> Microsoft Windows XP (64-bit and 32-bit)
>> Linux - Full OpenGL implementation, complete with 
NVIDIA and ARB extensions  (64-bit and 32-bit)
>> Solaris
3D GRAPHICS ARCHITECTURE
>> Scalable geometry architecture
>> hardware tessellation engine
>> NVIDIA® GigaThread™ engine
>> Shader Model 5.0 
>> OpenGl 4.1 
>> Directx 11
>> Optimized compiler for Cg and Microsoft HLSL
>> Up to 16K x16K texture and render processing
>> Transparent multisampling and super sampling
>> 16x angle independent anisotropic filtering
>> 128-bit floating point performance
>> 32-bit per-component floating point texture filtering and blending
>> 16x full scene antialiasing (FSAA)
>> Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced
Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and 
later), and Flash (10.1 and later)
>> Blu-ray dual-stream hardware acceleration 
(supporting HD picture-in-picture playback)
NVIDIA CUDA PARALLEL 
PROCESSING ARCHITECTURE
API support includes:
>> CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, or Fortran
>> NVIDIA® Parallel DataCache™ hierarchy (configurable l1 and unified l2 caches)
>> 64 KB of rAM (configurable partitioning of shared memory and l1 cache)
>> Full IEEE 754-2008 - 32-bit or 64-bit double precision
>> Dual Warp Scheduler (schedules and dispatches simultaneously instructions 
from two independent warps)
ADVANCED DISPLAY FEATURES
>> 30-bit color (10-bit per each red, green, blue channel)
>> Support for any combination of two connected displays
>> DisplayPort (up to 2560 x 1600 @ 60hz or 1920 x 1200 @ 120hz
>> Dual-link DVI-I output (up to 2560 x 1600 @ 60hz or 1920 x 1200 @ 120hz)
>> Internal 400 Mhz DAC DVI-I output (analog display up to 2048 x 1536 @ 85hz)
>> DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort 
to HDMI cables (resolution support based on dongle specifications)
>> DisplayPort 1.1a, HDMI 1.3a, and hDCP support
>> 10-bit internal display processing (hardware support for 10-bit scanout for both 
windowed desktop and full screen, only available on Windows and Linux with Aero 
disabled)
>> NVIDIA® 3D Vision™ technology, 3D DlP, Interleaved, and other 3D stereo 
format support
>> Full OpenGL quad buffered stereo support
>> Underscan/overscan compensation and hardware scaling
>> NVIDIA® nView® multi-display technology 
DISPLAYPORT AND HDMI DIGITAL AUDIO
>> Support for the following audio modes: 
>> Dolby Digital (AC3), DTS 5.1, Multichannel (7.1) lPCM, Dolby Digital Plus (DD+), 
and MPEG-2/MPEG-4 AAC
>> Data rates of 44.1 Khz, 48 Khz, 88.2 Khz, 96 Khz, 176 Khz, and 192 Khz
>> Word sizes of 16-bit, 20-bit, and 24-bit
To learn more, go to 
www.pny.eu/quadro
1 6 GB is supported on Win7 and linux64 (4GB memory limit on Windows xP64) via rel 256 driver
QUADRO 600 - TECHNICAL SPECIFICATIONS