Intel E3815 FH8065301567411 Data Sheet

Product codes
FH8065301567411
Page of 5308
 
Intel
®
 Atom™ Processor E3800 Product Family
Datasheet
857
14.11.187 DSPARB2—Offset 70060h
Display Arbitration Control 2
Access Method
Default: 00001111h
15
0b
RW
DISPLAY_SPRITE_C_DRAIN_LATENCY_PRECISION_SELECT: 
[DevVLVP]  
1 use 64 as precision multipler to increase precision to be stored in 7-bit Sprite C drain 
latency value 
0 use 32 as precision multipler to increase percision to be stored in 7-bit Sprite C drain 
latency value
14:8
0b
RW
SPRITE_C_DRAIN_LATENCY_VALUE: 
[DevVLVP]
7
0b
RW
DISPLAY_PLANE_B_DRAIN_LATENCY_PRECISION_SELECT: 
[DevVLVP] 
1 use 64 as precision multipler to increase precision to be stored in 7-bit Plane B drain 
latency value 
0 use 32 as precision multipler to increase percision to be stored in 7-bit Plane B drain 
latency value
6:0
0b
RW
DISPLAY_PLANE_B_DRAIN_LATENCY_VALUE: 
[DevVLVP]
Bit 
Range
Default & 
Access
Field Name (ID): Description
Type: 
Memory Mapped I/O Register
(Size: 32 bits)
Offset: 
GTTMMADR_LSB Type: 
PCI Configuration Register (Size: 32 
bits)
GTTMMADR_LSB Reference: 
[B:0, D:2, F:0] + 10h
31
28
24
20
16
12
8
4
0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1
RE
SERV
ED
SPRITE_D_ST
A
R
T
_HIGH_ORDER
RE
SE
RVED
_
1
SP
RITE
_CS
TAR
T_HIG
H
_O
RDER
RE
SERV
ED_MBZ
SPRITE_B_ST
A
R
T
_HIGH_ORDER
RE
SE
RVED_MBZ
_
1
SPRITE_A_ST
A
R
T
_HIGH_ORDER
Bit 
Range
Default & 
Access
Field Name (ID): Description
31:13
0b
RW
RESERVED: 
Reserved.
12
1b
RW
SPRITE_D_START_HIGH_ORDER: 
This field is the high order bits for Sprite D Start 
pointer. Combinbed with lower order 8-bit Sprite D Start pointer, this field selects the 
end of the ram used for Sprite C and the start of the RAM for Sprite D. If sprite C is 
unused, this field can be set to the same value as Sprite C START. If Sprite D is unused, 
this field can be set to TOTALSIZE-1. It must be programmed to a number greater than 
or equal to the value in Sprite C START and less than the total size of the RAM 
(TOTALSIZE). The size of the Sprite C FIFO will be (Sprite D START-Sprite C START)*64. 
The size of the Sprite D FIFO will be (TOTALSIZE-Sprite D START-1) *64 bytes. 
[DevBLC and DevCTG]: Reserved: Write as zero.