Intel 815 Manuel D’Utilisation
Intel® 815 Chipset: Graphics Controller PRM, Rev 1.0
R
232
DWord Bit
Description
0 4:0
Alpha Operation: Valid values are :
00h = Reserved
(Enable/Disable of stage is programmed in the Color Operation field)
01h = Select Arg1
02h = Select Arg2
03h = Modulate
04h = Modulate and Multiply by 2
05h = Modulate and Multiply by 4
06h = Add
07h = Add Signed
08h = Linearly Blend using the Iterated Alpha as the Blend Term
09h = Reserved
0Ah = Linearly Blend using the Alpha Factor as the Blend Term
0Bh = Reserved (Linearly Blend when a pre-multiplied map alpha is present)
0Ch = Reserved (Pre-modulate)
0Ch = Reserved (Bump/Environment Map)
0Dh = Reserved (Bump pre-modulate with luminance channel)
0Fh = Reserved
10h = Linearly Blend using Texel0’s Alpha as the Blend Term
11h = Linearly Blend using Texel1’s Alpha as the Blend Term
12h–1Fh = Reserved
02h = Select Arg2
03h = Modulate
04h = Modulate and Multiply by 2
05h = Modulate and Multiply by 4
06h = Add
07h = Add Signed
08h = Linearly Blend using the Iterated Alpha as the Blend Term
09h = Reserved
0Ah = Linearly Blend using the Alpha Factor as the Blend Term
0Bh = Reserved (Linearly Blend when a pre-multiplied map alpha is present)
0Ch = Reserved (Pre-modulate)
0Ch = Reserved (Bump/Environment Map)
0Dh = Reserved (Bump pre-modulate with luminance channel)
0Fh = Reserved
10h = Linearly Blend using Texel0’s Alpha as the Blend Term
11h = Linearly Blend using Texel1’s Alpha as the Blend Term
12h–1Fh = Reserved
13.14. GFXRENDERSTATE_COLOR_FACTOR
This instruction specifies a constant color factor, which can be used in the blending stages.
DWord Bit
Description
0 31:29
Client : 03h – Rendering Engine
28:24
3DStateMW : 1Dh
23:16
Instruction : 1h
15:0
DWORD_LENGTH : 0
1 31:0
Color Factor: This is a 32 bit value in ARGB 8888 format. The top 8 bits used by the
alpha blending stage and the lower 24 bits used by the color blending stage.
alpha blending stage and the lower 24 bits used by the color blending stage.