Intel 815 Manuel D’Utilisation

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Intel® 815 Chipset: Graphics Controller PRM, Rev 1.0 
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13.16. GFXRENDERSTATE_SRC_DST_BLEND_MONO 
The state variable Specular_RGB_Enable is set in the graphics command 
GFXRENDERSTATE_SRC_DST_BLEND_MONO. It is also dependent on the value of the state 
variable Specular_Enable, which is set in the graphics command 
GFXRENDERSTATE_BOOLEAN_ENA_1. 
Table 15. 
Selecting Specular Mode 
 
Specular RGB Enable 
Bits [15:14] of 
GFXRENDERSTATE_SRC_DST_BLEND_MONO 
 
 
0 1 
No Specular 
No Specular 
Specular Enable 
Bits [9:8] of 
GFXRENDERSTATE_BOOLEAN_ENA_1 
Monochrome Specular 
Full Color (RGB) 
Specular 
The GC 3D section of the graphics device supports alpha blend modes defined in the following state 
variables except where noted as “Not Implemented”. 
1. RENDERSTATE_SRC_DST_BLEND 
2. RENDERSTATE_BLEND_ENABLE 
3.  RENDERSTATE_BLEND_COLOR (Texture compositing) 
RENDERSTATE_BLEND_ENABLE 
1. Blending 
OFF 
2. Blending 
On 
Additional Blending Modes  
The color calculator super-unit of the graphics device shall support four new Blending operations. The 
blend factors for the source and destination colors are controlled by separate state variables and shall be 
defined as shown below. The RGBA values of the source and destination are indicated with the 
subscripts s and d respectively.