Intel 815 Manuel D’Utilisation

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Intel® 815 Chipset: Graphics Controller PRM, Rev 1.0 
 
 
 
R
 
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13.24. GFXRENDERSTATE_SCISSOR_RECTANGLE_INFO 
The coordinate in this instruction packet is relative to the origin (upper left corner, DWord #4) of the 
drawing rectangle defined in the GFXRENDERSTATE_DRAWING_RECTANGLE_INFO packet. The 
coordinates of the scissor rectangle do not need to be clipped to screen boundary before sent to hardware.  
 
DWord Bits 
Description 
0 31:29 
Client : 03h – Rendering Engine 
 28:24 
3DStateMWNP (Non-pipelined) : 1Dh 
 23:16 
Opcode : 81h  
 15:0 
DWORD_LENGTH : 1 
1 31:16 
Ymin: Y coordinate of upper left corner. Only the lower 10 bits is used by hardware. 
This value is pixel-aligned, U10 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle. 
 15:0 
Xmin: X coordinate of upper left corner. Only the lower 11 bits is used by hardware. 
This value is pixel aligned, U11 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle. 
2 31:16 
Ymax: Y coordinate of lower right corner. Only the lower 10 bits is used by hardware. 
This value is pixel-aligned, U10 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle. 
 15:0 
Xmax: X coordinate of lower right corner. Only the lower 11 bits is used by hardware. 
This value is pixel-aligned, U11 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle.