Manualsbrain.com
fr
English
Deutsch
Español
Italiano
Português
Русский
조선말, 한국어
日本語
中文
Manuels
Marques
Intel
815
Manuel D’Utilisation
Intel 815 Manuel D’Utilisation
Télécharger
Aimer
Full screen
Plein écran
Page
de
423
Aller
Intel® 815 Chipset: Graphics Controller PRM, Rev 1.0
R
3
Contents
1.
Introduction ................................................................................................................................ 15
1.1.
Terminology................................................................................................................... 15
1.2.
Reference Documents .................................................................................................. 16
2.
Intel
®
815 Chipset Overview....................................................................................................... 17
2.1.
I/O Controller Hub ......................................................................................................... 18
2.2.
Intel
®
82815 Chipset GMCH Overview.......................................................................... 18
2.2.1.
Host Interface.............................................................................................. 19
2.2.2.
System Memory Interface ........................................................................... 20
2.2.3.
Multiplexed AGP and Display Cache Interface ........................................... 20
2.2.4.
Hub Interface............................................................................................... 21
2.2.5.
Intel
®
82815 Chipset GMCH Integrated Graphics Support ......................... 21
2.2.6.
System Clocking.......................................................................................... 22
2.2.7.
GMCH Power Delivery ................................................................................ 22
2.3.
Three PCI Devices on GMCH ....................................................................................... 22
2.3.1.
Multi-Mode Capability Requirements .......................................................... 23
2.3.1.1.
Supported Single Monitor and Multi-monitor Configurations .......... 23
2.3.1.2.
System Startup ............................................................................... 25
2.3.1.3.
Software Start-Up Sequence.......................................................... 26
2.3.1.4.
Switching Device modes ................................................................ 28
3.
System Address Map ................................................................................................................. 29
3.1.
Memory and I/O Space Registers ................................................................................. 30
3.2.
GC Register Memory Address Map .............................................................................. 32
3.3.
VGA and Extended VGA Register Map......................................................................... 36
3.3.1.
VGA and Extended VGA I/O and Memory Register Map............................ 37
3.4.
Indirect VGA and Extended VGA Register Indices ....................................................... 38
3.4.1.
Graphics Address Translation..................................................................... 41
3.4.2.
Memory Buffers for GC’s Instruction Interface............................................ 42
4.
Graphics Translation Table (GTT) Range Definition.................................................................. 43
5.
Basic Initialization Procedures ................................................................................................... 45
5.1.
Initialization Sequence................................................................................................... 45
5.2.
Hardware Detection (Probe).......................................................................................... 45
5.3.
Frame Buffer Initialization.............................................................................................. 46
5.4.
Hardware Register Initialization..................................................................................... 47
5.4.1.
Color vs. Monochrome Monitors ................................................................. 47
5.4.2.
Protect Registers: Locking and Unlocking .................................................. 47
5.4.3.
Checking Memory Frequency ..................................................................... 47
5.5.
Hardware State.............................................................................................................. 47
5.6.
Saving the Hardware State............................................................................................ 48
5.7.
Restoring the Hardware State ....................................................................................... 49
6.
Blt Engine Programming ............................................................................................................ 53
6.1.
BLT Engine Programming Considerations.................................................................... 53
6.1.1.
When the Source and Destination Locations Overlap ................................ 53
6.2.
Basic Graphics Data Considerations............................................................................. 57
6.2.1.
Contiguous vs. Discontinuous Graphics Data............................................. 57
Préc
Suiv
1
2
3
4
5
…
423