Prima Games World in Conflict, EN 0761557903 Manuel D’Utilisation
Codes de produits
0761557903
13
Strategy and Tactics
Strategy and Tactics
Succeeding requires a basic understanding of both
strategy and tactics. Strategy is the overall plan you
form to complete your objectives. You then employ
tactics to make the strategy work. For example,
your objective may be to capture several command
points during a mission. While planning a strategy,
you would determine in which order you would
capture the command points as well as the types of
support you might need. Tactics come into play as
you determine how you will capture each command
point, the units you need, and how you will use
them. A good commander always considers tactics
when planning the overall strategy.
strategy and tactics. Strategy is the overall plan you
form to complete your objectives. You then employ
tactics to make the strategy work. For example,
your objective may be to capture several command
points during a mission. While planning a strategy,
you would determine in which order you would
capture the command points as well as the types of
support you might need. Tactics come into play as
you determine how you will capture each command
point, the units you need, and how you will use
them. A good commander always considers tactics
when planning the overall strategy.
Tactics take many things into consideration. The U.S. Army has created an acronym that helps ensure you
consider everything important before going into battle—METT-T. This stands for mission, enemy, terrain,
troops and support, and time available.
consider everything important before going into battle—METT-T. This stands for mission, enemy, terrain,
troops and support, and time available.
Objectives
Objectives—
essentially your
orders—are
actions that must
be completed to
win the mission
or game. It is
important to
carefully read your
objectives—and
essentially your
orders—are
actions that must
be completed to
win the mission
or game. It is
important to
carefully read your
objectives—and
to read them often. During the heat of battle,
objectives may change, and frequently you receive
new objectives based on how well you completed
previous objectives. During the single-player
campaign, you get new objectives all the time. Your
commanding offi cer is conducting the strategy
and giving you new orders as situations develop.
You receive messages about objectives along the
left side of the screen. But be sure to take time
to open the objective menu to read the specifi cs.
The description explains what you must do to
complete the objective as well as what constitutes
a failure. For example, you may be ordered to hold
a command point. If the enemy takes control of the
position and fortifi es it, then you failed the objective.
objectives may change, and frequently you receive
new objectives based on how well you completed
previous objectives. During the single-player
campaign, you get new objectives all the time. Your
commanding offi cer is conducting the strategy
and giving you new orders as situations develop.
You receive messages about objectives along the
left side of the screen. But be sure to take time
to open the objective menu to read the specifi cs.
The description explains what you must do to
complete the objective as well as what constitutes
a failure. For example, you may be ordered to hold
a command point. If the enemy takes control of the
position and fortifi es it, then you failed the objective.
Some objectives also list a time limit. If so,
you must consider how quickly you must move to
complete the objective before time runs out, which
results in failure. Multiplayer games are all time
based, so time is an important factor in determining
which tactics to use to complete your mission.
you must consider how quickly you must move to
complete the objective before time runs out, which
results in failure. Multiplayer games are all time
based, so time is an important factor in determining
which tactics to use to complete your mission.
The tactics in this chapter are by no means the only ones
you can use. Part of the fun of playing
you can use. Part of the fun of playing
World in Confl ict is
experimenting with tactics you create yourself or discover as
you play against the computer opponents during the single-
player campaign or live opponents during multiplayer games.
Be ready for those "That was so cool!" moments as you try
something on a whim or out of desperation and are rewarded
with a great result.
you play against the computer opponents during the single-
player campaign or live opponents during multiplayer games.
Be ready for those "That was so cool!" moments as you try
something on a whim or out of desperation and are rewarded
with a great result.
The tactics in this chapter
you can use Part of the fu
you can use Part of the fu
ctive.
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