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Copyright Avolites Limited 2010
6. Cues  - Page 71
 
 
 
 
PearlExpertTitan_Man_v3.doc  29/03/2010 13:28:00 
7>  Repeat from 2 to include other attributes from the same 
fixtures, or repeat from 1 to include other fixtures. 
6.3.4 
Removing attributes from cues using “Off” 
The “Off” button allows you to remove an attribute which has been 
stored in a cue, as if you’d never recorded it.  
For example, suppose you recorded a cue which had scans at a 
certain position, with the colour set to green. If you later decide that 
you don’t want a colour recorded at all in the cue, so that the colour 
set by previous playbacks will remain, you set the colour values to Off 
in the programmer, which will remove those values from the cue. You 
can also use the Off function to remove complete fixtures from a cue 
by selecting all the attributes. 
 
Setting an attribute to Off is not the same as recording an attribute at 
zero, since this would change the attribute when the cue was fired. It 
is the same as excluding that attribute using the mask when 
recording, and the attribute will remain unchanged when the cue is 
fired. 
1>  Use the Quick Include function (described in previous section) 
to load the cue you want to change into the programmer. 
2>  Press the blue OFF button to display the Off menu. 
3>  All fixtures in the cue will be selected. If you don’t want to 
change them all, deselect the fixtures you don’t want. 
4>  Use the softkeys to select which Attributes you want to remove. 
5>  Press Memory/Cue, then set the record mode to [Replace], and 
press the Swop button of the cue to update it. 
• 
You can merge “Off” attributes into a cue without including it 
first. 
• 
You can also remove attributes from palettes using the Off 
function. 
• 
Another way to remove attributes is from the Cue View window. 
6.4 
Copy, Move and Link 
6.4.1 
Copying or moving a cue 
Using the Copy/Move/Link button you can make a copy of an existing 
cue, move it to a new playback, or create a new playback which is 
linked to the existing playback. You can copy, move or link multiple 
playbacks (which may be cues, chases or cue lists) in one operation. 
Move is useful for tidying up the console. Linked cues are handy if 
you want a cue to appear on more than one page for ease of 
programming; also the linked cue will have the same cue information 
in it, but can have different timings and playback options. 
1>  Press the blue Copy button. 
2>  Select [Copy], [Move] or [Link]. Pressing the Copy button again 
will also toggle these options. 
3>  Press the Swop button of the cue you want to copy/move/link. 
You can select a range of playbacks by holding the first button