avolites pearl exper ttitan ユーザーズマニュアル
Copyright Avolites Limited 2010
6. Cues - Page 71
PearlExpertTitan_Man_v3.doc 29/03/2010 13:28:00
7> Repeat from 2 to include other attributes from the same
fixtures, or repeat from 1 to include other fixtures.
6.3.4
Removing attributes from cues using “Off”
The “Off” button allows you to remove an attribute which has been
stored in a cue, as if you’d never recorded it.
For example, suppose you recorded a cue which had scans at a
For example, suppose you recorded a cue which had scans at a
certain position, with the colour set to green. If you later decide that
you don’t want a colour recorded at all in the cue, so that the colour
set by previous playbacks will remain, you set the colour values to Off
in the programmer, which will remove those values from the cue. You
can also use the Off function to remove complete fixtures from a cue
by selecting all the attributes.
Setting an attribute to Off is not the same as recording an attribute at
Setting an attribute to Off is not the same as recording an attribute at
zero, since this would change the attribute when the cue was fired. It
is the same as excluding that attribute using the mask when
recording, and the attribute will remain unchanged when the cue is
fired.
1> Use the Quick Include function (described in previous section)
to load the cue you want to change into the programmer.
2> Press the blue OFF button to display the Off menu.
3> All fixtures in the cue will be selected. If you don’t want to
3> All fixtures in the cue will be selected. If you don’t want to
change them all, deselect the fixtures you don’t want.
4> Use the softkeys to select which Attributes you want to remove.
5> Press Memory/Cue, then set the record mode to [Replace], and
5> Press Memory/Cue, then set the record mode to [Replace], and
press the Swop button of the cue to update it.
•
You can merge “Off” attributes into a cue without including it
first.
•
You can also remove attributes from palettes using the Off
function.
•
Another way to remove attributes is from the Cue View window.
6.4
Copy, Move and Link
6.4.1
Copying or moving a cue
Using the Copy/Move/Link button you can make a copy of an existing
cue, move it to a new playback, or create a new playback which is
linked to the existing playback. You can copy, move or link multiple
playbacks (which may be cues, chases or cue lists) in one operation.
Move is useful for tidying up the console. Linked cues are handy if
Move is useful for tidying up the console. Linked cues are handy if
you want a cue to appear on more than one page for ease of
programming; also the linked cue will have the same cue information
in it, but can have different timings and playback options.
1> Press the blue Copy button.
2> Select [Copy], [Move] or [Link]. Pressing the Copy button again
2> Select [Copy], [Move] or [Link]. Pressing the Copy button again
will also toggle these options.
3> Press the Swop button of the cue you want to copy/move/link.
You can select a range of playbacks by holding the first button