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8. Cue Lists  - Page 89
 
 
 
 
PearlExpertTitan_Man_v3.doc  29/03/2010 13:28:00 
 
8.  Cue Lists 
This chapter contains: Programming a cue list; running a cue list; 
editing, copying and deleting cue lists; setting fade times; cue list 
options.  
Cue Lists allow you to record a sequence of cues, each of which can 
have its own timings and can be triggered by the Go button or run 
automatically to the next cue. This allows you to build a complete 
show in a single list and is ideal for theatrical shows where the show 
must be exactly the same each time.  
Cue lists differ from chases in the way the console handles changes 
between cues. Chases will crossfade between cues whereas a cue list 
will track changes.  
For example: You record dimmer 1 in cue 1, press clear, record 
dimmer 2 in cue 2, press clear, record dimmer 3 in cue 3. If this were 
a chase, when you play it back each cue will fade out the dimmer  
from the previous cue, as it is not in that cue. Therefore once you get 
to cue 3, you will only have dimmer 3 active. 
Cue lists on the other hand track the cues. This means that the cue 
list only knows about the changes, so in going from cue 1 to 2 it 
won't change dimmer 1 as there is no data about dimmer 1 in cue 2. 
This means that once you get to cue 3, it will have accumulated the 
data from all the cues and the output will consist of dimmers 1, 2 and 
3 together.  
If you wanted cue 2 to turn off dimmer 1, you would have to 
explicitly set the level of dimmer 1 at zero (by selecting it and setting 
the Intensity to 0); or you can miss out pressing Clear in between 
saving each cue. 
This means that you need to be mindful of what is actually being 
saved in each cue when you record your cue list. 
 
To view detailed contents of a cue list, press View then the swop 
button of the playback, or on the Touch Wing touch the playback 
screen above the fader.