Motorola 009 ユーザーズマニュアル

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Mines 2001
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Accompli 009 User’s Guide
C h a p t e r   1 5
If you uncover a safe square, one of the following occurs:
A number appears on the square specifying how many mines are in the eight squares 
surrounding the numbered square, or
If the square is part of a safe zone, all the squares in the safe zone are automatically 
uncovered and all the numbered squares bordering the safe zone are also uncovered.
To help identify the safe squares, you can do one of the following to the squares you think 
might contain a mine:
 Flag it, which places a flag in the square and decreases the mine counter by one, or
 Mark it with a question mark, which does not affect the mine counter.
Note  If you flag a square, the game does not indicate whether or not you have correctly 
identified a square that contains a mine.
If you uncover all safe squares without uncovering a mine, you win the game.
If you win the game in a shorter amount of time that you have won before, a message 
appears congratulating you on your New Personal Best time, and the time is added to the 
Best Times list.
Playing the game
To start a game, select any square on the mine field and the mine counter starts. The game is 
designed so that no matter which square you select first, it will not be a mine.
After you select the first square in the game, do the following:
If you want to. . . 
Use the NavDisc to highlight the square, and 
then. . .
Uncover a square because 
you think it doesn’t contain a 
mine
Press the 
ENTER
 key. 
If you uncovered a safe square, a number appears in 
the square, indicating the number of mines sur-
rounding the square. 
Flag a square because you 
think it contains a mine
Press the 
SPACE
 key or the key.
A flag appears in the square. 
Remove a flag or a question 
mark from a square
Press the f key.
Accompli 009 User's Guide_.book  Page 166  Wednesday, June 26, 2002  2:56 PM