High End Systems Technobeam 사용자 설명서

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Technobeam
®
 User Manual
Capturing Presets
4-11
Adding Fixtures
Once you have started synchronized preset playback on the link, you 
can add other fixtures to the link anytime you want.  A fixture added 
after synchronized preset playback has begun will start playing the 
scene most closely matching the timeline set by the first fixture.  (It 
will not necessarily begin with scene 1, and it might begin in the 
middle of a scene.)
When the first fixture wraps to scene 1, the added fixture also wraps to 
scene 1 and continues playing its scenes normally according to the 
scenes’ delay times.
Capturing Presets
Preset capturing is a way to automate the creation of scenes on 
multiple Technobeam fixtures connected to a DMX 512 link.  You use a 
DMX 512-compatible controller to create a scene, save (capture) the 
scene into a fixture's presets and later play back the scene without the 
controller.
This procedure assumes you are already familiar with your controller; 
if not, consult the controller’s documentation.  It also assumes you 
have some familiarity with using the menu system on Technobeam; if 
not, review Chapter 3 and this chapter.
1.
Connect a DMX 512 controller and Technobeam fixtures on a DMX 512 
link as described in Chapter 2.
2.
Make sure all Technobeam fixtures are configured for their respective 
full protocols (see “Fixture Types” on page 2-13).  Selecting the full 
protocol takes advantage of all constructs available for the fixture 
type.
3.
Create a scene on the controller.  The DMX protocols for Technobeam 
are listed in Appendix A.
4.
Make sure all construct values on the controller are constant.  There 
cannot be any mirror movement or scene-to-scene sequencing.
5.
Go to the first fixture you want to store the scene on.
6.
Navigate to the PRST menu.
7.
Press <Enter>, then use the <Up> and <Down> arrow keys to navigate 
to the CAPT option.
8.
Press <Enter>, then use the <Up> and <Down> arrow keys to select a 
scene to capture to.  If you select SCN2, as shown, you will capture 
DMX data from the controller into the fixture’s scene 2.