games-pc sid s meiers-civilization iii Manual Do Utilizador

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When you start a game, your first units are surrounded by the darkness of the unknown.
Though you could choose to let this Settler and others wander around, the first mili-
tary unit they ran across would capture them. As soon as you find a decent site, you
should have your Settler build a permanent settlement—a town.You must build at least
one town, because only towns (which grow into cities and metropolises) can produce
units, food, income from commerce, and all the other things that allow your civiliza-
tion to grow and develop.You’ll probably build a dozen or more towns over the course
of the game.
A Note on Terminology
Throughout this manual, we use the term “city” to refer to towns, cities, and metrop-
olises. It’s less awkward than repeating “towns, cities, and metropolises” all over the
place. The exception, of course, is in cases when the size makes a difference.
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“There is no city of gold.”
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