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14
PRELUDE TO MAYHEM: A PIRATE BRIEFING
WHEN OUR FLY-ON-THE-WALL REPORTER INFILTRATED
the 
Pandora, she got more than she bargained for—now, for
the first time in any North American publication, we bring
you a first-hand, no-nonsense account of how pirates pre-
pare their aircraft and brief their crew for treasure-finding
expeditions, raids, and other acts of aerial audacity!
Flight Check
Use this clipboard to double-
check your plane and your
wingman’s plane for the mission
you’re about to fly—you won’t get
another chanc e once you ’ve
launched! Next to the plane silhou-
ettes are lists of the caliber and type
of ammunition loaded into the
aircrafts’ guns as well as the types
of rockets on the planes’ hardpoints.
If you want to fly a different air-
craft on the mission, click Change
Plane
. To switch ammunition or
rockets, click Change Ammo. Both
procedures are discussed in detail
on the next page.
A list of mission objectives is
paper-clipped to the side of your
Flight Check form. It’s a good idea
to review your goals and consider
which plane and ammo best suit the
mission at hand. When you are
ready to launch, click Fly Mission.
If you have any questions about
T
 
O ENTER THE MISSION BRIEFING, click Next Mission in Nathan
 
Zachary’s cabin on the Pandora. Nathan’s plan of attack is announced
as the details of the mission unfold on a large map.
To replay the mission briefing, click Replay Briefing. To return to
Nathan’s cabin, click Return to Cabin. To ready your plane for the mis-
sion, click Go to Flight Check.
your objectives, run through the
mission briefing again by clicking
the Return to Briefing button, lo-
cated below the clipboard.