Akai dps24 用户手册

下载
页码 230
162 
VIRTUAL TRACKS
N.UNUSED  Automatically finds the next unused 'virtual' track and assigns it to the 
selected 'physical' track. It is similar to the NEW TAKE function but 
without the auto-name process. 
ASSIGN 
Allows you to manually select a 'virtual' track and assign it to the se­
lected 'physical' track. 
However, since a V.Track can only be assigned to one Physical Track at a 
time, it is not possible to assign a V.track that is already assigned to another 
Physical track without unassigning it first. You will be prompted if you 
attempt to assign a V-Track that is already in use on another 'physical' track. 
UTILS 
Pressing UTILS shows this extra functionality: 
The functions are: 
EXIT 
Returns you to the main V.Tracks page. 
RENAME 
Allows you to rename a 'physical' and/or 'virtual' track. The usual nam­
ing prompt is shown when this is pressed. 
DEF.NAME 
Allows you to assign a default name to the selected V-track. 
If the V.Track is empty (no audio), the default name will be "<unused>". 
Otherwise, the default name will be "V.Track nn-xxx" where 'nn' is the 
number of the physical track it is assigned to ('nn' will be '??' if the 
V.track is not assigned to any physical track), and 'xxx' is an auto­
incremented number. 
DEFAULT SETUP  Pressing this will re-assign 'virtual' tracks 1-24 to 'physical' tracks 1-24. 
You are prompted - respond accordingly. 
ERASE 
Allows you to erase 'virtual' tracks. 
NOTE: 
 This function has no UNDO. Please proceed with caution. You are prompted to this effect ­
you should respond accordingly. 
It should be mentioned that the V.Track function is not only useful for repeated attempts at 
the same recording or overdub (like re-recording the same guitar part or vocal or whatever 
over and over again)... you could find yourself in a situation where, for example, you lay 
down a guitar part but think that maybe a keyboard part might be more appropriate. Or you 
could lay down a synth bass line and think it might be better done with a different sound. 
Neither of these scenarios are a problem... simply use the V.Track function to try out different 
ideas on the same track(s). The beauty is that you are not committing yourself to anything 
until you need to. 
v1.6 Operator’s Manual