audio-design multitrackstudio 用户手册
is what happens:
1. The last recorded track's Play and Rec buttons are deactivated.
2. A new track is added and switched to Record mode.
3. A file is created having the same name as the last recorded file, but with a number added. If the
name ended with a number, that number is incremented.
4. The transport's position rewinds to the position the last recording started.
You can keep down the Shift key while clicking to keep the transport from rewinding.
Invoking Alternate Take automatically clears the Punch button.
4.6 Partial Takes
Under the hood
Partial audio take files are BWF (Broadcast Wave File) files. This is a .wav file with additional information
on where the starting point is. MultitrackStudio discards the bext chunk unless the words "MultitrackStudio
on where the starting point is. MultitrackStudio discards the bext chunk unless the words "MultitrackStudio
Partial Take" are in the Description field.
Partial MIDI take files are just plain MIDI files.
4.7 Punch In/Out
Punch in/out recordings are a special kind of partial takes. You can select the part to record beforehand,
and you'll hear the existing track before and after this selected part. The track's editor is used to define the
part being recorded (see selecting a part). This should be done before recording starts. The new recording
becomes a tweakable edit, so you can modify the punch in/out points afterwards.
Punch in/out recording can be activated using the Punch button at the top of the main window.
The existing track, before and after the punch-in region, is audible during punch in/out recording, except for
MIDI tracks which have a External MIDI Instrument in their instrument slot. This is accomplished using
invisible copies of the track's software instrument and/or effects, hence it won't work with demo versions of
invisible copies of the track's software instrument and/or effects, hence it won't work with demo versions of
VST/DX plugins which are limited to a single instance or can't save their settings.
The software instrument, or the recorded audio signal if Soft Monitoring is active, is audible in the punch-in
region only by default. Turning on the Recording Options menu's Full Punch In/Out Monitoring option
region only by default. Turning on the Recording Options menu's Full Punch In/Out Monitoring option
makes your performance audible all the time. It will also pan the existing track to the other side, so if you
pan the track to one side before starting punch-in recording you'll hear the existing track on one side, and
the performance you're recording on the other side. This can be a convenient way of working if you're using
headphones.
If a MIDI track has multiple streams (not recommended) all streams will use the punch in/out points defined
by the track's main editor.
If you record to a track which already contains data the new part becomes a
partial take.
The recorded part appears as a tweakable edit in the track's editor, so you
can move and resize it to make it fit if necessary. The track editor can also
be used to undo the recording. After undoing the file containing the partial
take is still available from the track's File Options menu.
If it's an audio track an .aem file will be created if the track isn't using one
already.
Partial takes appear on the track's file options menu if the take they're
recorded in is expanded (see picture). Clicking one will open it in a new
track.
The menu shows which part of the song is covered by a partial take in gray.
The vertical blue line represents the current transport position.
A track's File Options Menu