TC electronic SDN BHD Reverb 6000 Benutzerhandbuch

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Film & Post Production
With more than 300 built-in Film-and Post production presets, Reverb 6000 offers the most extensive reverb and
room simulation collection in the business.
Thanks to the processing and memory access capabilities of Reverb 6000, presets with distinct characteristics are
offered alongside easy to use, generic sustain reverb effects. Therefore, credible and quickly adjustable simula-
tions are a part of the package, covering anything from claustrophobic boxes to gigantic outdoor environments.
To further spark the creativity of its user, Reverb 6000 also comes with new algorithms going beyond simulations
to the land of twisted and funky effects.
Reverb 6000 includes award-winning VSS and Reflector algorithms at their highest resolution and density for just
about any format: Mono, mono to stereo, stereo to stereo, matrixed surround, and 5.1 or 6.1. Delay and boundary
effects can also be put in a 3-channel mode (LCR). One Reverb 6000 can simultaneously run 16 mono Reverbs, four
times stereo, two times 6.1 or combinations of those and other formats.
Reverb 6000 in Film & Post Production
Reverb 6000 comes with more than 300 built-in presets for music production. It further refines TC’s idea of Reverb
being more than a pleasing sustain effect; which is why you are not only offered stereo-in to stereo-out or 5.1-in
to 5.1-out, but also Source based implementations of the algorithms. The Source based versions, instead take in
e.g. 2 or 4 discrete mono sources and deliver a stereo or 5.1 rendering.  Source based simulation makes it possi-
ble for a listener to identify and differentiate between sources in a mix based upon subtle reflection cues, like a
good microphone pick-up of a live performance, instead of adding the same Reverb soup to many elements of a
mix. The Source concept is true stereo, or whatever format you have chosen to work in.
Adding to the award-winning VSS algorithms, Reverb 6000 also contains several new effect reverbs, some of
which provide desirable and still sought after flavors from the past. Early generations of digital reverbs became
famous as effects rather than for room simulations. Interesting combinations of dense, chorused Reverb or high-
ly unnatural envelope responses spring to mind. The algorithms in Reverb 6000 can do it the way the ancestors
did, including resolution, noise and texture, and can even be put in a hi-res mode. New functions have also been
added to enable more wacky effects, should plain vanilla oldies not be what the user is after.
Halls of Fame
Find out how the latest reverb technology is used by the music industry’s top-notch producers and engineers.
Halls of Fame is an unprecedented assembly of creativity in one, valuable preset bank, containing nothing but the
best from pros such as Michael Bishop, Akira Fukada, Bob Katz, George Massenburg, Al Schmitt and many more.
Reverb 6000 in Music Production
Music Production
“These days I don't go anywhere without it!. I just
used it on records for Barbra Streisand, Diana Krall and
Patti Austin, there's no doubt about it: the System
6000 simply has the best reverbs around”
Al Schmitt
Producer/Engineer
“Having experimented with the latest algorithms, I feel
the 6000 has what it takes to become the industry
standard for 5.1 reverberation”
John Kurlander
Scoring Mixer
“The 6000 allows me to move my sound effects from small
caves to exterior wide expanses with startling realism”
Christopher Boyes
Recording Mixer, Sound Designer
“Since I've integrated the 6000 into my studio, I find I
use other reverbs/processors less and less.  Not only
does it emulate other reverbs convincingly, on it's own
it opens up a world of new possibilities. The reverbs
are more detailed and subtle. The 5.1 reverbs are
dramatic and are already completely indispensable”
George Massenburg
Engineer, Producer
6.1 Reverb
Provide the ultimate spatial engagement of a cinema
audience using the 6.1 reverb with 3 front plus 3
surround channels. Reverb 6000 is an industry first.
Credible Environments
Extravagant reflection rendering delivers the most
convincing and controllable spaces available. From
claustrophobic boxes to big outdoor scenarios.
16 Mono Reverbs
16 independent mono Reverbs to cover arbitrary sur-
round formats, and situations where bleed between
Reverb return channels has to be prevented.
Wild Reflections
Advanced Delays and boundary effects for mono,
stereo, LCR, 5.1 and 6.1 formats. Reflector will forever
change the way you look at Delay and Diffusion.
Skywalker Sound Collection
Reverb 6000 contains a compilation of first class
Reverb and Room Simulation presets from one of the
most respected post production houses in the world.
Source Reverb
Use Source based Reverb to create spatial sensation.
Subtle position cues support localization and
enables easy discrimination between instruments.
True Stereo
Covering all formats from mono to 6.1, true stereo
Reverbs are available in several flavors: From natu-
ralistic source types to traditional sustain versions.
Massive Delay
High resolution Delays: 2290 users prepare yourself
for the next step. More control, more time, more for-
mats, more wacky.
Old Classics
Now also available: Sought after flavors from the
past like sweet, chorused Reverb and highly unnatural
envelope responses.
V3_3_brochure  05/05/04  10:56  Side 5