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Version 5.3
Sourcefire 3D System eStreamer Integration Guide
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NTRODUCTION
The Sourcefire Event Streamer (also known as eStreamer) allows you to stream 
Sourcefire 3D System intrusion, discovery, and connection data from the 
Sourcefire Defense Center or managed device (also referred to as the eStreamer 
server) to external client applications.
Note that eStreamer is not supported on virtual devices. To stream events from a 
virtual device, you can configure eStreamer on the Defense Center that the 
device reports to.
eStreamer uses a custom application layer protocol to communicate with 
connected client applications. As the purpose of eStreamer is simply to return 
data that the client requests, the majority of this guide describes the eStreamer 
formats for the requested data.
There are three major steps to creating and integrating an eStreamer client with a 
Sourcefire 3D System:
1. Write a client application that exchanges messages with the Defense Center 
or managed device using the eStreamer application protocol. The eStreamer 
SDK includes a reference client application.
2. Configure a Defense Center or device to send the required type of events to 
your client application.
3. Connect your client application to the Defense Center or device and begin 
exchanging data. 
This guide provides the information you need to successfully create and run an 
eStreamer Version 5.3 client application.