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Your Support Team
FASA Studio
Lead Designer/
BattleTech Line 
Producer
tj “PAINGOD” wagner
Designers
David “Wicced” Abzug, 
Chris “bamm” Blohm, 
Derek “mantis” Carroll, 
Sage “Arioch” Merrill
Test Lead
Aaron “Flash” Ueland
Testers
Brad “Too Much Fun” 
Catlin, Michelle “Chief” 
Gamboa, Kevin Fetters, 
Sean “Kazmeyer” Willmore
Additional Testers
Greg “Slacker” Almgren
Brandon “Max Power” 
Baker
, Erik “edotdj” 
Davis
, Joe “Paradox” 
Ezell
, John “Thumper” 
Foster
, Steve 
“A.Square” Schaeffer
Patrick “King PatPat” 
Hui
, Michael “TheMog” 
Osgood-Graver
, Daniel 
“Hugh Jazz” Winston 
Smith
, Jay “Fantus” 
Embry
, Jeremiah 
“Deckstarr” Pieschl
Strike Team Testers
Mathew “Cityelf” 
Coyne
, Stephen 
“Rusty” Simpson
Harry “Blindrifl eman” 
Stahelin
, Joseph 
“Wraith” Vincenzi
, Wade 
“Hardjive” McNutt
James “Pixcited” Gagnon
User Testing
Bruce “Bloodberry” 
Phillips, Jun “Ghost Dog” 
Kim, Mark Burdick, Jerome 
“Geronimo” Hagen
Recon Test Lead
Jason “Lizardking” 
Mangold
Recon Team Lead
Tim “Negabyte” Williams
Recon Testers
Chris “Powerslave” 
Green
, Jordan 
“Dash” Gray
, David 
“FROEBOT” Green
Jeremy “007” Morgan
Benjamin “Cow” 
Schiendelman
, Karla 
“Dharma” Margeson
Josh “Elias” Colas
Multiplayer Lab
Lead: TJ Duez
Patrick Ascolese, Chris 
“BATMAN” Robinson
Lyle “LTRAIN” Rich
Sound Design
Peter “Catbarf” Comley, 
Tawm Perkowski
Voiceover Engineer & 
Post-Production
Ben Decker
Voice Talent
Natalia: Shelley Reynolds
Foster: Troy Lund
Strader: Ken Boynton
Music Score & Audio 
Post-Production
Duane Decker
“Battle” Music 
(Grasslands and 
Wastelands) 
Composers/Players
Michael Cozzi, Dario 
“Dman” Watts 
Players
Chase (Drums), Riefl in 
(Drums/Programming), 
Mike Davidson (Engineer/
Bass)
“Battle” Music (Arctic)
Producer
Duane Buford
Composer/Engineer
Jason Novak
Audio Line Producer
Tobin Buttram
Attract Cinema Guitar
Clifford Allen Garrett
Program Manager
Mitch “badTouch” 
Gitelman, Andrew Brown
Associate Program 
Manager
Chris “Comanche” 
Klimecky
Studio Manager
Dave “Paladin” Luehmann
Art Director
Heinz “tryptic” Schuller
Development Manager
John “Undead” Yovin
Test Manager
James “Hammur” Mayo
Original ’Mech Models
Lex “BooYah” Story
Original ’Mech 
Animation
Duane “Artist X” Molitor, 
Mary Kay “Bloody Mary” 
Omelina
Network Programmers
Daniel “Wizard” Weisman, 
Gabe “Blackbird” Mares, 
Jonathan “Red” Haas
Product Planning
Jon “Gothmog” Kimmich
Day 1 Studios
Executive Producer
Denny “The Suit” Thorley
Producer/Studio 
Director
Mike McDonald
Lead Designer
Tom “Sabre” Dowd
Designers
Brad “Big Boy” Delaney, 
Rob “Shadowhawk” 
Nicholls, Allen Turner
Technical Art Director
Shane Griffi th
Art Director
Tim Zwica, Tim 
“Monkeytrigger” Coman
Artists
Joel Dang, Alan “Mr. 
Mantastic” Denham, 
Kurt Mitchell, Jeremy 
“[Liquid_sMoKe]” Pierce, 
Frank “Biznatchio” 
Pusateri, Michael 
Vanaselja, Ken Whitman, 
John Ybarra, Christopher 
“baatZ” Zalek
Engineers
Daniel Broder, Noel 
Llopis, David McKibbin, 
Scott Ramsay, Robert 
Riebau, Mike Springer, 
Ned Way, Brian Whooley
Associate Producer 
Roscoe Possidente
Technical Support
Destin Strader, Chris 
“C-Dubya” Wilson
Craig Stum
Human Resources
Laura Crowley
Finance Team
Lyn Soo-Hoo
Special Thanks
Spouses and loved ones 
for their support, Terry 
Conner, Jim Garbarini, 
Eddie Holahan, Bill 
Powers, Jill St. Clair-
McCann
Additional Contributors
Brian Bell, Glen 
Hendrickson, John 
Hile, Jeannie Kim, Dave 
MacCarthy, Tom Peters, 
Mike Rea, Aleksey 
Zolotaryov
Marketing
Steve “Valiant” Fowler, 
Andrew “Road Kill” A. 
Jenkins
Localization, Redmond
PMs: Marco D’Amico, Lief 
“The Lucky” Thompson
Localization, Ireland
PM: Greg “Mellick” Ward
Audio Lead: Steve Belton
Engineers: John Twomey, 
Michael “Mickster” Ivory
Test Lead: John O’Sullivan
Testers: Lorraine Quain, 
Julien Chergui
Documentation: Niamh 
Butler
Packaging: David Hamilton
Administrative Assistant
Karin French
MechAsault Manual
Writer, Lead: Keith Cirillo
Editor: Jason Groce
Design: Chris Burns
Special Thanks
John “Mediacrity” 
Howard, Dave “PromKing” 
Berger, Jerry “Splotch” 
Edsall, Tom “Hardboiled” 
Burlington, Harold 
“Sripley” Ryan, Zach 
Russell, Roger Wolfson, 
Scott “Tenedor” Briggs, 
Sam “Null Pointer” 
Charchian, Matt 
“UncleDaddy” Gradwohl, 
Doug Martin, Frank 
“Wombat” Savage, Patrick 
Watje, Sean Jenkin, 
Christian “Squido” Owens, 
Greg “Psych” B. Jones, 
Dan “Dangre” Greenwalt, 
Michel Buch-Andersen, 
Robin Para and all at MS 
Studios, The [code name] 
Team (thanks for the PM), 
The Prime Team (thanks 
for the PM), Xbox ATG, 
Racing Studio Test Team 
(You Rock!!), Our friends 
in MGS
In Memory of John “Popa” 
Wagner
• 
ArtSource
• 
S&T Onsite
• 
Volt  
 
Weird Music 
Limited Warranty For Your Copy of Xbox Game Software  
(“Game”) Acquired in the United States or Canada
WARRANTY
Microsoft Corporation (“Microsoft”) warrants to you, the original purchaser of the Game, 
that this Game will perform substantially as described in the accompanying manual for a 
period of 90 days from the date of fi rst purchase. If you discover a problem with the Game 
covered by this warranty within the 90 day period, your retailer will repair or replace the 
Game at its option, free of charge, according to the process identifi ed below. This limited 
warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; 
and (b) is void if any diffi culties with the Game are related to accident, abuse, virus or 
misapplication. 
RETURNS WITHIN 90 DAY PERIOD
Warranty claims should be made to your retailer. Return the Game to your retailer along 
with a copy of the original sales receipt and an explanation of the diffi culty you are 
experiencing with the Game. At its option, the retailer will either repair or replace the Game. 
Any replacement Game will be warranted for the remainder of the original warranty period 
or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired 
or replaced, you will be entitled to receive your direct (but no other) damages incurred 
in reasonable reliance but only up to the amount of the price you paid for the Game. The 
foregoing (repair, replacement or limited damages) is your exclusive remedy. 
LIMITATIONS
This limited warranty is in place of all other express or statutory warranties, conditions 
or duties and no others of any nature are made or shall be binding on Microsoft, its 
retailers or suppliers. Any implied warranties applicable to this Game or the media 
in which it is contained are limited to the 90 day period described above. TO THE 
FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR 
SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT 
OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR 
MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY 
FAILS OF ITS ESSENTIAL PURPOSE. Some states/jurisdictions do not allow limitations 
as to how long an implied warranty lasts and/or exclusions or limitations of incidental or 
consequential damages so the above limitations and/or exclusions of liability may not apply 
to you. This limited warranty gives you specifi c rights, and you may also have other rights 
that vary from state/jurisdiction to state/jurisdiction. 
For questions regarding this warranty contact your retailer or Microsoft at:
 
Xbox Product Registration
 
Microsoft Corporation
 
One Microsoft Way
 
Redmond, WA 98052-9953  USA
In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.