games-sega-dreamcast skies of arcadia Benutzerhandbuch

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SKIES of
ARCADIA
6
SKIES of
ARCADIA
G
AME 
C
ONSTRUCTION & 
H
OW TO 
S
AVE
SKIES of ARCADIA is a game with skies and floating islands as its main stage. Vyse, the main
character, soars the skies with his aerial ship, explores the villages and dungeons on foot, and
engages in battles and bombardments. Here is the basic flow of the game.
RELATIONSHIP BETWEEN EACH MODE
FROM THE  SKY TO THE VILLAGES/DUNGEONS
Approach the island or building with your ship, and press 
A
. If it is the island you can land
on, you will be transferred to the field within.
FROM THE VILLAGES/DUNGEONS TO THE  SKY
If you are transferring from the the village or dungeon to the sky, approach the ship you will be
boarding, and press 
A
. A message appears to confirm that you wish to return to your ship. Use
*@
to choose your selection, and press 
A
to enter.
TRANSFERRING BETWEEN VILLAGES/DUNGEONS AND SKY
VILLAGES & DUNGEONS
SKIES
BATTLE MODES
In villages, buildings, and dungeons,
Vyse walks around on foot to explore
and talk with the others (P.xx).
This is where Vyse travels aboard the
ship. Depending on the size of the ship
and the performance of the engine, the
area Vyse can explore widens (P.xx).
While exploring the dungeons or traveling aboard the ship, if Vyse
encounters the enemies, a battle begins. There are two types of
battles: normal battle and ship battles (P.xx)
$
^
*@
*@
GAME OVER
The game is over when the HPs of all characters in the party or the HP of the ship drop to zero,
and returns to the title screen. On battles against the bosses, however, you will be asked whether
to continue the game or not. Use *@ to select “I never give up” or “I quit,” and press A to enter.
GAME CONSTRUCTION & HOW TO SAVE
HOW TO SAVE
In the villages/dungeons and the dungeons for the ship, you may save your progress only at the
save points. Approach the save point, and press 
A
to switch to the Save screen. During normal
travel in the sky, you may save anywhere. Press the Start Button to open the menu, and select
“SAVE” to switch to the Save screen.
While Traveling by Ship
Save Point in the Sky
Save Point in the Village/Dungeon
MEMORY CARD (EXPANSION SOCKET) SELECTION
Select the memory card to save the game. Use 
*@
to select between “Expansion Socket 1”
and “Expansion Socket 2,” and press 
A
to enter. If there is no memory card present at either of
the socket, you will not be able to select.
SAVE FILE SELECTION
Next, use 
*@
to select the file to save game, and press 
A
to enter. You will be confirmed
whether to save on this file, or to overwrite if the previous data is present (the previous data will
be erased if overwritten). Use 
*@
to select YES/NO, and press 
A
to enter. If there is not enough
blocks available, the file will not be able to select.
WHEN THERE IS NO SAVE FILE ON THE MEMORY CARD
In case there is no save file for SKIES of ARCADIA on the memory card, when that memory
card is selected, the game will create a file automatically. At this point, the game will ask whether
to change the icon on the VMU to that of SKIES of ARCADIA. Use *@ to select YES/NO, and
press A to enter. To save icon data, 2 blocks of free memory are needed.
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