games-ps2 legacy of kain-defiance Benutzerhandbuch

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Director
Amy Hennig
Lead Programmer
Jason Bell
Programming
Dan Chao
Scott Krotz
Hong Park
Gary Snethen
Anthony Thibault
Alex Bartholomeus
Patrick Den Bekker
Jurjen Katsman
Lead Designer
Riley Cooper
Design
John Dumala
Mike Ellis
Richard Lemarchand
Kyle Mannerberg
Joe Ching
Nate Franklin
Art Director
Mark Daniel Cabuco
Lead Artist
Jacob Wendler
Artists
Jennifer Fernández
Stephane Gaudette
Kory Heinzen
Jesse Johansen
Jeff Johnsrude
JR Jones
Isabelle Lemay
Matt Abbott
Joel Bouquemont
Sundeep Dass
David Gustlin
Darren McKinsey
Daniel Neuberger
JR Vosovic
Gavin Wood
Lead Animator
Brandon Fernández
Animation
Jeff Wilcox
Kam Yu
Audio Lead
Jim Hedges
Audio
Kurt Harland
Mike Peaslee
Sr. Producer
Matthew Guzenda
Producer
Rosaura Sandoval
Studio General Manager
John Spinale
Design Assistant
Jacob Rohrer
Additional Design
Adam Bellefeuil
Jon Guilford
Jared Hefty
Additional Art
Wyeth Johnson
Nick Pappas
Additional Animation
Treanor Brothers Animation
James Guilford
Rungy Singhal
Additional Audio
John Baker
Kristoffer Larson
Additional Production
David Goodwine
Production Assistant
David Cuccias
Story & Dialogue
Amy Hennig
Carol Wolf
Recording Director
Gordon Hunt
Casting Director
Kris Zimmerman Salter
Voice Talent
Raziel – Michael Bell
Kain – Simon Templeman
Elder God
– Tony Jay
Moebius
– Richard Doyle
Janos Audron
– 
René Auberjonois
Vorador
– Paul Lukather
Ariel
–Anna Gunn
Mortanius
– Alastair Duncan
Turel
– Gregg Berger
Add’l female voices
– BJ Ward
Add’l male voices
– Phil Proctor
Recording Studio
Salami Studios AP
Original SR1 & SR2 Intros
GlyphX, Inc.
Video Post-Production
Mercury Multimedia, Inc.
Test Manager – Crystal
Dynamics
Christopher Bruno
Lead Tester – Crystal Dynamics
Benny Ventura
Testers – Crystal Dynamics
Chappy 
Billy Crippen
Tennessee Dave
Matthew Ellison
John “GROMKEY” Fields
John Hsia
Winston Ishigo
Joe King
Eric Masyk
Jonathan Brown
Wesley Catanzaro
Patrick Connor
Wilfredo Dimas
Barry Kearns
Scott Matt
Angel Marquez
Joe Quadara
Gregg Stephens
Alex Vaughan
LOK Eidos Forums Moderator
Butterfly Lord
VP Marketing - Eidos US
Paul Baldwin
Marketing Director - Eidos US
Chip Blundell
Product Manager - Eidos US
Matt Knoles
PR Manager - Eidos US
Michelle Seebach
SR. PR Specialist - Eidos US
Kjell Vistad
Marketing & Media Coordinator
- Eidos US
Wyman Jung
PR Coordinator - Eidos US
Denny Chiu
Director of Product Operations -
Eidos US
Kathy Schoback
Production Operations Manager
- Eidos US
Brian M. King
Production Manager - Eidos US
Greg Wu
COMBAT BARRIERS
You may find yourself trapped in
combat by physical obstacles or
magical forcefields that block your exit.
You must destroy all the enemies in the
area before the barriers will be lifted.
SPELL CASTERS
Some enemies cast offensive or
defensive spells on themselves and
their comrades. It’s often wise to take
out the spell-casters in a group first to
prevent them from aiding their allies. 
Some spells you will encounter are:
Amplify Damage — Used by the
Sarafan and Vampire Hunters to
increase the damage caused by
their comrades. Indicated by a red
glow on the enemy’s weapon.
TK Shield — Used by Vampire
Hunters and Revenants to protect
themselves from telekinetic
assaults. Indicated by a purplish-
blue glow on the affected enemy.
Regeneration — Used by the
Sarafan and Vampire Hunters to
heal their comrades during battle.
Indicated by a whitish glow around
the healed enemy.
Berserk — Used by the Sarafan
(and occasionally Revenants) to
amplify their battle fury, turning the
affected enemy into a ruthless
opponent. Indicated by a reddish-
orange effect on the enemy.
Glyph Shield — Used by the
Sarafan, Vampire Hunters and
Cenobites as a protective shield that
repels attacks. Indicated by a ring
of glowing Runes around the
affected enemy. You must destroy
the shield before you can damage
your opponent.
Fire Shield — Employed by some
animated Statues, the shield inflicts
massive damage on an attacker who
strikes the enemy while it is active.
Indicated by a fiery orange
forcefield around the enemy.
Summoning — Some enemies can
summon other creatures to do their
bidding. Summoners’ sorcery fails
when they become too wounded.
ARCHONS
These spectral foes latch onto Raziel
when they attack, siphoning his energy
through a spirit-tether. Raziel must
counter-attack or retreat to escape
being completely drained.
TENTACLES
These minions of the Elder God strive
to ensnare the characters. Kain and
Raziel must attack rapidly to escape
their grasp. When Raziel is in the
material realm, Tentacles will try to drag
him back into the spirit world.
27
CREDITS
26
ENEMIES AND STRATEGIES
LOK PS2 final  10/15/03  10:40 AM  Page 26