games-pc fate of the dragon Benutzerhandbuch
1. GAME FEATURES
GAME INTERFACE
In FATE OF THE DRAGON (FOD), two map windows are
provided which enable you to keep an eye on the battlefield
situation and on how your city is developing. To the right is the
territory map, where you can observe the overall condition of the
mission battlefield. To the left is where the city map window is set
up and the target city’s condition can be monitored. Click the city
buttons to the right of the latter window and you can switch
between available city maps.
provided which enable you to keep an eye on the battlefield
situation and on how your city is developing. To the right is the
territory map, where you can observe the overall condition of the
mission battlefield. To the left is where the city map window is set
up and the target city’s condition can be monitored. Click the city
buttons to the right of the latter window and you can switch
between available city maps.
DESIGN OF GAME MAPS
Most games utilize a "World Map." We have introduced the concept
of a multi-map system. In the territory map, cities are symbolized by
“Landmark Buildings”; a corresponding city map will appear when
you click on the city switch button in the bottom left corner of the
screen. When game units leave the city map, they will be seen
coming out of the landmark building and making an appearance on
the territory map (and vice-versa).
Most games utilize a "World Map." We have introduced the concept
of a multi-map system. In the territory map, cities are symbolized by
“Landmark Buildings”; a corresponding city map will appear when
you click on the city switch button in the bottom left corner of the
screen. When game units leave the city map, they will be seen
coming out of the landmark building and making an appearance on
the territory map (and vice-versa).
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