games-pc fate of the dragon Benutzerhandbuch

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REFLECTING THE CULTURE
OF THE “THREE KINGDOMS SOCIETY”
More than 100 skills have been extracted from all aspects of the
culture of the Three Kingdoms period. Most of the game factors can
be improved by these skills. Each skill is titled by its ancient name
with a detailed introduction in words and pictures. You can learn
about how the society developed during the Three Kingdoms period
while enjoying the game play.
ASSIGNMENT OF EACH LABORER
Besides chopping down trees and mining, laborers can also be
assigned to work in some buildings to fulfill a building’s function.
For example, farming/feeding pigs in farms or producing food and
wine in a workshop.
REALISTIC DESIGN
All the buildings, the shapes of characters, the types of troops and
armaments are designed proportionately according to real models
extracted from historical materials. Characters can go in and out of
the buildings and interact with them.  
PROFESSION-TRANSFERENCE SYSTEM
This system enables a laborer to be trained to sergeant level. He can
then revert to being a laborer again and do his original work if
needed. Wars consume a large quantity of resources and result in a
lack of supply of materials. If this becomes the case, you can
command your sergeants to deal with production work through the
profession-transference system. The collection of resources and
production will then accelerate. This system makes it possible for
you to restore production and supplies quickly, re-organize your
military forces and turn around a negative situation or even win
despite facing difficulties at an earlier stage.
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