games-pc strike commander Benutzerhandbuch

Seite von 114
O P T I O N   S C R E E N S
Strike Commander has a comprehensive option screen interface that allows you to tailor the visual,
audio and flight characteristics of the game to suit your tastes and your hardware. Activate the
option screens from the cockpit by pressing O.
Configuration
The main configuration screen has the following buttons:
ROOKIE
VETERAN
and 
ACE
. Selects the overall difficulty level of the game.
SAVE
. Saves your unique option package.
DEFAULT
. Restores the default setup.
EXIT
. Exits the option screens.
EXIT GAME
. Lets you exit Strike Commander entirely. Selecting 
EXIT GAME
brings up a menu with
the following buttons on it:
RESTART
Restarts the mission from the beginning.
ABORT
. Aborts your current mission and returns you to base as though the mission had
not been flown yet. This can be used to change your aircraft’s loadout or to listen to the
briefing again.
CONTINUE
. Exits the game and returns you to the base as though the mission had been
completed  at that point. This could be used to exit the game when you know you have
completed the mission goals and don’t want to continue the mission to landing. This
option will allow you to exit if the mission has not been completed so be sure you mean it!
EXIT
. Returns you to the main configuration screen.
The other buttons are used to select the option screens listed below. For information on speeding
gameplay, see Troubleshooting, in the Install Guide. If a certain button is non-functional, it means
your system does not have enough memory to make it active, or that you do not have the required
hardware.
Once you have configured the options to your liking, and hit 
SAVE
on the main configuration screen,
your game will begin with those options active until you choose to change them.
Detail
Your game automatically selects the detail settings that it considers most appropriate for your
machine. However, 
DETAIL
gives you fine control over the detail level of the objects and terrain by
turning various textures and shadings on and off. The small window in the center of this option
screen illustrates in a rough way how your changes will affect the look of the world. The less detail
you select, the more rapid the game’s frame rate and the smoother your game will flow (up to a
maximum level). Buttons that toggle details on and off include:
G A M E   O P T I O N S
22
Option Screens Screen