games-sony-ps--psx valkyrie profile Benutzerhandbuch

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How to view the Battle Screen 
The contents of the Screen will change before and 
during the battle.  It is essential to understand what 
the Screen shows to fight effectively.
The name and HP of the currently selected enemy
Current Turn
The number of times a character can attack in one turn.
Name of the Character
DME Gauge: The gauge decreases after each turn, 
and only characters with a CT of 0 can use magic 
and Special Attacks (the gauge increases when 
magic or Special Attacks are used). The gauge is 0
when a battle starts.
Charge Turn (CT): This value increases when a character
casts a magic spell or uses Special Attacks.  It decreases
each turn.  Characters may not cast magic spells or use
Special Attacks while this value is greater than 0.
HP of the currently selected enemy.
Special Attack Gauge: When this gauge is filled (value 
is 100), Special Attacks may be performed (see Page 30).
The number of successful hits in current turn.
Press the buttons corresponding to the characters to attack.  Press the button corresponding to the
characters to activate their attacks (see below).  For instance, press 
the     button twice to activate two attacks by one character, or press 
the     button,     button,     button, and     button to activate simultaneous
attacks by all four characters.  The number of attacks performed in a turn
is determined by the character's weapon, potentially 
up to three times per turn.  When the remaining potential actions for all
characters are reduced to 0, your turn is over.
Only characters with a blinking button icon may attack.
The correlations of buttons to party members is shown to the right.
All attacks will be ineffective when the enemy guards successfully
When the enemy guards successfully ("Combo Guard" will be displayed), all attack attempts
made by the player's party will be ineffective.  In this case, you should pause and try another
combination of attacks.  An effective tactic is to toss the enemy into the air to prevent it from
guarding.
Press the buttons at the right time to counter attack
When an enemy attempts to physically attack a character, a sword-shaped icon may randomly
appear above the attacked character's head.  When that happens, press the button of the
corresponding character to activate a counter attack (only if the proper Skill has been learned).
Voice from Valhalla by Freya
"Timing and the order in which buttons are pressed are important to activate continuous
attacks successfully."
Continuous attacks may not be successful if the player simply mashes buttons repeatedly.  
For instance, it does not make sense to slide-kick after tossing an enemy into the air.  
In that situation, the character should be sliding as the enemy falls to the floor.  It is also
important to consider the order in which attacks are activated.  For the situation above, 
it makes sense to slide-kick first, then toss the enemy into the air.
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