Semnox Solutions Private Limited SPRW001 Benutzerhandbuch
PARAFAIT HARDWARE MANUAL
2011
S E M N O X S O L U T I O N S P V T L T D .
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4 -> Pull down (Connected
to ground through 4.7K)
to ground through 4.7K)
& use the respective pull up.
SW4
1 -> 12 Volt pull up
2 -> 5 Volt pull up
3 -> Pull down (Connected
to ground through 10K)
4 -> Pull down (Connected
to ground through 4.7K)
2 -> 5 Volt pull up
3 -> Pull down (Connected
to ground through 10K)
4 -> Pull down (Connected
to ground through 4.7K)
To isolate the noise in Sensor
Pulse. When board is
configured in Non Redemption
machine SW2.2 should be set,
so that activation signal will be
terminated properly.
Pulse. When board is
configured in Non Redemption
machine SW2.2 should be set,
so that activation signal will be
terminated properly.
SW5
1 -> 5 Volt pull up
2 -> 12 Volt pull up
3 -> Short to Ground
4 -> Short to Ground
2 -> 12 Volt pull up
3 -> Short to Ground
4 -> Short to Ground
To generate correct Coin pulse
set this switch. Check the
default voltage level of the coin
pulse.
For ex: For coin logic active low
signal on the SW5.3 or SW5.4.
When the switches are TURNED
ON Coin Pulse 2(J3.4) shouldn’t
be connected, and
Vice -versa.
set this switch. Check the
default voltage level of the coin
pulse.
For ex: For coin logic active low
signal on the SW5.3 or SW5.4.
When the switches are TURNED
ON Coin Pulse 2(J3.4) shouldn’t
be connected, and
Vice -versa.
Interface Board – Game Machine
Below section details how the interface board needs to be connected to the
game machine. There are two scenarios
game machine. There are two scenarios
1. Coin machine (non ticket) – Here the objective is to generate the coin
pulse so that the game machine starts operating.
2. Redemption machine (ticket) – Beyond generating the coin pulse, the
ticket dispensing needs to be handled. This needs to handle two
modes of operation
modes of operation
a.
Physical mode – Here the machine dispenses physical tickets.
This needs to be counted by the Parafait system
This needs to be counted by the Parafait system
b.
E-Ticket mode – Here the machine will not dispense physical
tickets. We need to give appropriate pulses to the game
machine so that the game machines considers that the tickets
have been dispensed
tickets. We need to give appropriate pulses to the game
machine so that the game machines considers that the tickets
have been dispensed