Wiley Google SketchUp 8 For Dummies 978-0-470-91682-7 Benutzerhandbuch

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978-0-470-91682-7
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Chapter 1
Meeting Google SketchUp
In This Chapter
▶ 
Finding out why it’s free from Google
▶ 
Comparing SketchUp with other 3D software
▶ 
Finding out what you can and can’t do with SketchUp
▶ 
Looking around the application
O
nce upon a time, software for building three-dimensional (3D) models 
of thing like buildings, cars, and other stuff was hard to use. I mean 
really hard — people went to school for years to learn it. And if that wasn’t 
bad enough, 3D modeling software was expensive — so expensive that the 
only people who used it were professionals and software pirates (people who 
stole it, basically). Then along came SketchUp.
Operating under the assumption that lots of people may want — and need — 
to make 3D models, the folks who invented SketchUp decided to design a 
program that worked more intuitively. Instead of making you think about 3D 
models as complex mathematical constructs (the way computers think), they 
created an interface that lets you build models using elements you’re already 
familiar with: lines and shapes.
So do you need to know how to draw to use SketchUp? In the latest version of 
the software, not really. Traditional drawing is about translating what you see 
onto a flat piece of paper: going from 3D to 2D, which is hard to do for most 
people. In SketchUp, you’re always in 3D, so no translation is involved — you 
just build, and SketchUp takes care of stuff like perspective and shading for you.
This first chapter is about putting SketchUp in context: why Google offers it 
for free, how it compares to other 3D software, and what you can (and can’t) 
do with it. In the last part of the chapter, I give a quick tour of the program, 
just to let you know where things are.
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