Wiley Master Visually 3ds Max 8 978-0-7645-7992-9 Benutzerhandbuch

Produktcode
978-0-7645-7992-9
Seite von 36
Understanding the
3ds Max Interface
Y
ou can use the 3ds Max interface to access all of
the features that create and modify objects and
animations. 3ds Max provides a feature-rich,
customizable user interface with a Menu bar, toolbars,
Timeline, Track bar, Command panels, and one or more
viewports. Although 3ds Max comes with seven different
toolbars, by default, only two toolbars — the Main and
reactor toolbars — are visible within the 3ds Max window.
The Main toolbar docks at the top of the window, and the
reactor toolbar docks on the left side of the window.
However, you can dock or move any toolbar to any location
within the window. If you prefer, you can also allow the
toolbars to float within the window.
4
Viewport Navigation Controls 
Allow you to zoom, pan, and navigate 
within the viewports. These controls 
change, depending on the type of 
viewport selected.
F
Command Panels 
Contain six different panels 
with commands that allow 
you to model, modify, 
animate, and display objects.
E
Menu Bar 
Has commands for creating 
and modifying objects and 
animations.
A
Main Toolbar 
Allows you to perform 
commonly used commands 
within 3ds Max.
B
Viewports
Show different views of 
your objects. You can 
display up to four 
viewports in the center of 
your 3ds Max window.
D
Reactor Toolbar 
Contains buttons that 
perform common 
reactor functions, 
such as creating rigid 
and soft body 
collections, displaying 
physical properties of 
objects, generating 
simulations, and 
running the real-time 
preview utility.
C
B
D
D
C
A
E
F
D
D
05_579924_ch01.qxd  1/11/06  10:06 PM  Page 4
COPYRIGHTED MATERIAL