Wiley Mastering AutoCAD Civil 3D 2008 978-0-470-16740-3 Benutzerhandbuch

Produktcode
978-0-470-16740-3
Seite von 28
 
Chapter 1
 
Getting Dirty: The Basics of Civil 3D
 
Just as with any piece of software, understanding Civil 3D’s controls and operation is critical to its 
mastery. With a dizzying array of options and settings, getting Civil 3D to just look and feel com-
fortable can take some effort. A whole new host of dialogs and tool palettes are critical to driving 
Civil 3D and getting feedback about your design. In this chapter, we’ll explore the makeup of Civil 
3D as a CAD program, the unique components that make up the Civil 3D interface, and how you 
can create a working environment that matches the way you design.
By the end of this chapter, you will be able to:
 
 
Find any Civil 3D object with just a few clicks
 
 
Modify the drawing scale and default object layers
 
 
Modify the display of Civil 3D tooltips
 
 
Add a new tool to the Toolbox
 
 
Create a basic label style
 
 
Create a new object style
 
Windows on the Model
 
If you’re familiar with AutoCAD, opening up Civil 3D won’t bring any major surprises—until you 
look a little further. Civil 3D is a design package for the civil engineer, so special tools are needed.
The most obvious change to the interface is the addition of two new palette sets that you 
won’t find in any other Autodesk product: Toolspace and Panorama. These two palette sets 
offer Civil 3D users a way to interact with their data and watch their design change unlike any-
thing previously offered. Both of these palette sets can be docked and resized like typical 
AutoCAD palettes and toolbars, making their use on screen as flexible as you like. Most users 
find that they are constantly referring to information displayed in these palette sets, so Tool-
space and Panorama remain open nearly all the time. Figure 1.1 shows both of these palette sets 
displayed in a typical environment. 
 
67403.book  Page 1  Friday, August 31, 2007  2:12 PM
COPYRIGHTED MATERIAL