BenutzerhandbuchInhaltsverzeichnisChapter I: Installation5Installing Empire Earth5Tips to Improve Game Performance6Prehistoric (500,000 – 50,000 BC)8Chapter II: What is Empire Earth?10The Emergence of Empires10Your Role in Empire Earth11Features of Empire Earth12Stone Age (50,000 – 5,000 BC)14Chapter III: Starting Empire Earth16Launching the Game16Main Menu16Learning to Play17Single Player Games18Playing a Random Map Game19Playing the Campaigns19Playing a Stand-Alone Scenario21Playing a Saved Game21Multiplayer Games21Join Network Game22Join by IP Address22Host Network Game23Play on Internet23Playing a Saved Multiplayer Game24Game Setup25Game Options27Starting a Game31Single Player31Multiplayer32Selecting Your Civilisation32Using Custom Civs33Game Settings33Video34Audio35Interface35Game Tools36Saving and Exiting the Game37Winning and Losing37Copper Age (5,000 – 2,000 BC)38Chapter IV: Playing Empire Earth40The Game Screen40The Game World41User Interface42Resource Inventories42Population Count42Button Areas42Unit/Cargo Display50Mini-Map50Game Controls51Mouse Basics51Controlling Units52Selecting Units52Moving Units52Orders and Actions53General Actions54Citizen Actions55Military Unit Actions58Using Buildings62Selecting Buildings62Training/Creating Units63Rally Points63Researching Technologies64Advancing Epochs64Bronze Age (2,000 BC – 0 AD)66Chapter V: Quick Walkthrough68Choosing a Civ69Exploration69Resources70Creating Citizens71Constructing Buildings71Training an Army72Taking the Offensive75Advancing to the Next Epoch75Researching Technologies76Unit Upgrades77Winning a Game77Dark Age (0 – 900 AD)78Chapter VI: Expanding Your Society80Citizens80Your Civilian Workforce80Gathering Resources81Construction and Repair85Enhancing Your Citizens86Population87What Counts Towards Your Population?88Population Capacity88Technological Progress88Technologies89Advancing to a New Epoch89Middle Ages (900 – 1300 AD)90Chapter VII: City Building92City-States92Fortifications93Guard Towers94Walls and Gates94Fortresses95The Benefits of Buildings95Morale96Economic Production96Protection97Healing and Repair97Planning an Empire98Settlements, Town Centres, and Capitals98Renaissance: (1300 – 1500 AD)100Chapter VIII: Warfare102Military Advances102Improvements103Upgrades105Combat106Commanding Your Units107Ground Forces110Naval Vessels and Combat at Sea110Aircraft and Air Combat113Cybers118Healing and Repairing Units121Imperial Age (1500 – 1700 AD)122Chapter IX: Alliances124Allies and Enemies124Diplomatic Stances124Tributes125Communication126Chatting with Other Players126Industrial Age (1700 – 1900 AD)128Chapter X: Religion130Priests130Conversion130Prophets131Calamities (List)131Invoking Calamities133Protection from Calamities134Temples135Atomic Age (1900 – 2000 AD): World War I136Chapter XI: Heroes138Heroic Actions138Warriors and Strategists138Producing a Hero140Heroes (List)141Atomic Age (1900 – 2000 AD): World War II154Chapter XII: Wonders156Wonders of the World156Victory with Wonders157Constructing Wonders158The Wonders (List)159Atomic Age (1900 – 2000 AD): Modern162Chapter XIII: Buildings164Civil Buildings164Technology Buildings168Military Buildings170Digital Age (2000 – 2100 AD)176Chapter XIV: Choosing a Civilisation178Civilisations178Historic Civilisations178The Civilisation Builder179Bonuses179Creating Your Own Civilisation180Nano Age (2100 – 2200 AD)182Chapter XV: Scenario/Campaign Editors184Scenario Editor184Starting the Scenario Editor185Moving the Camera185Making Movies185Loading, Saving, and Testing Scenarios186Map Creation Screen186Map Elevations Screen187Terrain Screen188Unit Placement Screen188Triggers Screen190Player Setup Screen193Story/Instructions Screen196Civilisation Builder196Campaign Editor196Appendix A: Civilisations198Prehistoric to Dark Ages198Middle Ages to Industrial Age204Atomic – Nano Ages210Digital – Nano Ages216Appendix B: Hot Keys220View Keys220Selection Keys220Game Commands221Unit Commands222Buildings224Appendix C: Unit Relationships228Credits230Index236Größe: 5,93 MBSeiten: 239Language: EnglishHandbuch öffnen