Yamaha RX-V3900 User Manual

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Glossary
■ LFE 0.1 channel
This channel reproduces low-frequency signals. The frequency 
range of this channel is from 20 Hz to 120 Hz. This channel is 
counted as 0.1 because it only enforces a low-frequency range 
compared to the full-range reproduced by the other 5/6 channels 
in Dolby Digital or DTS 5.1/6.1-channel systems.
■ MP3
One of the audio compression methods used by MPEG. It 
employs the irreversible compression method, which achieves a 
high compression rate by thinning out the data of hardly audible 
part to the human ears. It is said to be capable of compressing the 
data quantity by about 1/11 (128 kbps) while maintaining a 
similar audio quality to music CD.
■ MPEG-4 AAC
An MPEG-4 audio standard. As it allows compression of data at a 
bit rate lower than that of MPEG-2 AAC, it is used among others 
for mobile telephones, portable audio players and other low-
capacity devices requiring high sound quality.
In addition to the above types of devices, MPEG-4 AAC is also 
used to distribute contents on the Internet, and as such is 
supported by computers, media servers and many other devices.
■ Neo:6
Neo:6 decodes the conventional 2-channel sources for 6- channel 
playback by the specific decoder. It enables playback with the 
full-range channels with higher separation just like digital 
discrete signal playback. There are two modes available: “Music 
mode” for music sources and “Cinema mode” for movie sources.
■ Neural-THX Surround
“Neural-THX” Surround is taking surround sound to the next 
level. This revolutionary new technology delivers the rich 
envelopment and discrete image detail of surround sound in a 
format that is fully compatible with stereo. Neural-THX Surround 
reduces the bandwidth needed for broadcasters to deliver true, 
multi-channel surround presentations, and enables 7.1-channel 
support for gaming and movies. By unmasking the audio details, 
typically lost by other playback systems, audiences will 
experience the deep ambience and subtle details of movies, music 
and games. And with this technology being used by sound 
designers during content creation, as well as embedded into 
playback devices, Neural-THX Surround promises a listening 
experience that is true to the original mix. Neural-THX Surround 
has been chosen as the official surround sound broadcast format 
for XM Satellite Radio’s “XM HD Surround”, as well as other 
leading FM/HD radio stations worldwide. For additional 
information, please visit http://www.neuralsurround.com/.
■ PCM (Linear PCM)
Linear PCM is a signal format under which an analog audio 
signal is digitized, recorded and transmitted without using any 
compression. This is used as a method of recording CDs and 
DVD audio. The PCM system uses a technique for sampling the 
size of the analog signal per very small unit of time. Standing for 
“Pulse Code Modulation”, the analog signal is encoded as pulses 
and then modulated for recording.
■ Sampling frequency and number of 
quantized bits
When digitizing an analog audio signal, the number of times the 
signal is sampled per second is called the sampling frequency, 
while the degree of fineness when converting the sound level into 
a numeric value is called the number of quantized bits. The range 
of rates that can be played back is determined based on the 
sampling rate, while the dynamic range representing the sound 
level difference is determined by the number of quantized bits. In 
principle, the higher the sampling frequency, the wider the range 
of frequencies that can be played back, and the higher the number 
of quantized bits, the more finely the sound level can be 
reproduced.
■ SRS CS II (SRS Circle Surround II™)
SRS CS II (SRS Circle Surround II) is a high-performance 
6.1 channel matrix surround sound decoding system. It is the 
next-generation of the original SRS Circle Surround technology, 
incorporating powerful industry-first features including the dialog 
clarity enhancement technology and added cinema-like bass to 
the front channels and subwoofer.
■ S-video signal
With the S-video signal system, the video signal normally 
transmitted using a pin cable is separated and transmitted as the Y 
signal for the luminance and the C signal for the chrominance 
through the S-video cable. Using the 
S VIDEO jack eliminates video signal transmission loss and 
allows recording and playback of even more beautiful images.
■ WAV
Windows standard audio file format, which defines the method of 
recording the digital data obtained by converting audio signals. It 
does not specify the compression (coding) method so a desired 
compression method can be used with it. By default, it is 
compatible with the PCM method (no compression) and some 
compression methods including the ADPCM method.
■ WMA
An audio compression method developed by Microsoft 
Corporation. It employs the irreversible compression method, 
which achieves a high compression rate by thinning out the data 
of hardly audible part to the human ears. It is said to be capable of 
compressing the data quantity by about 1/22 (64 kbps) while 
maintaining a similar audio quality to music CD.
■ “x.v.Color”
A color space standard supported by HDMI version 1.3. It is a 
more extensive color space than sRGB, and allows the expression 
of colors that could not be expressed before. While remaining 
compatible with the color gamut of sRGB standards, “x.v.Color” 
expands the color space and can thus produce more vivid, natural 
images. It is particularly effective for still pictures and computer 
graphics.