Yamaha RX-Z7 User Manual

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Sound field programs
BA
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OPERA
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■ For audio music sources
y
For audio music sources, we also recommend using the PURE DIRECT mode (page 54), STRAIGHT mode (page 52), or surround 
decode mode (page 53).
 CLASSICAL
Descriptions of the characteristics of the sound field programs
Following indexes indicates the characteristics and trends of each sound field program.
Size of sound field space (Size)
Indicates the size of the sound field to be generated. If the 
value for this item is small, the sound is that of a small 
space, while if the value is large, the sound is that of a vast 
space.
Vertical/horizontal balance (V/H balance)
Indicates the balance of the vertical (height) and horizontal 
directions for the sound field to be generated. If this item is 
more in the horizontal direction, the sound is that of a 
space with strong reflections from the walls, while if it is 
more in the vertical direction, the sound is that of a space 
with strong reflections from the ceiling.
Front/rear balance (F/R balance)
A CINEMA DSP sound field processing expressing 
whether the effect is stronger towards the front or rear. 
When the effect is stronger towards the front, the listener 
senses a feeling of openness and depth towards the screen, 
while when the effect is stronger towards the rear, the 
listener gets a sense of envelopment and movement. Suits 
basically all types of contents for programs with a good 
front/rear balance, and is effective when selected 
appropriately for programs in which the balance is more 
towards either the front or rear.
Sound field atmosphere (Atmosphere)
The sound field to be generated is evaluated according to 
whether it is nearer to one or the other of the following;
Simple: Sounds that fade straight-forwardly, with a light, 
gentle impression, depending on the program. This suits 
almost all contents relatively well, but provides little 
brilliance or powerfulness. 
Complex: Sounds transform in complex ways as they fade 
out, with a rich, brilliant impression, depending on the 
program. 
This is extremely effective for the right contents, but is 
suited for a smaller range of contents. 
The sound field to be generated is evaluated according to 
whether it is nearer to one or the other of the following;
Calm: An overall composed, moderate effect, stressing the 
overall quality of the atmosphere without aiming at any 
extreme effects. This suits almost all contents relatively 
well, but provides little showiness or powerfulness.
Powerful: Designed with specific contents in mind 
(expressing vast spaces, feverish excitement, etc.). This is 
extremely effective for the right contents, but is suited for a 
smaller range of contents.
Hall in Munich
This sound field simulates a concert hall with approximately 2500 
seats in Munich, using stylish wood for the interior finishing as 
normal standards for European concert halls. Fine, beautiful 
reverberations spread richly, creating a calming atmosphere. The 
listener’s virtual seat is at the center left of the arena.
Hall in Vienna
This is an approximately 1700-seated, middle-sized concert hall 
with a shoebox shape that is traditional in Vienna. Pillars and 
ornate carvings create extremely complex reflections from all 
around the audience, producing a very full, rich sound.
The characteristics of the sound field programs may differ depending on the settings of the listening room, etc.
Note
Small
Large
Vertical
Horizontal
Front
Rear
Simple
Complex
Calm
Powerful
CLASSICAL
1
Size
V/H balance
Atmosphere
Small
Vertical
Simple
Large
Horizontal
Complex
Size
V/H balance
Atmosphere
Small
Vertical
Simple
Large
Horizontal
Complex