Lucent Technologies 8.2 User Manual

Page of 1707
DEFINITY ECS Release 8.2
Administrator’s Guide  
555-233-506  
Issue 1
April 2000
Features and technical reference 
1465
Recorded Announcements 
20
Your system can store multiple announcements on each circuit pack up to the 
system capacity. Refer to DEFINITY ECS System Description for capacity 
information.
Any announcement stored on a circuit pack can play through any port on the 
circuit pack. Any announcement (not administered for “barge-in”) can play 
simultaneously through multiple ports. All 16 ports can play the same 
announcement at the same time, and the system can connect multiple users to each 
of these announcements.
About barge-in
You can allow callers to begin listening to an announcement after the system has 
begun playing the message. This is called “barge-in.” Use barge-in with auxiliary 
trunk announcements, DS1 announcements, and integrated announcements. 
With barge-in, only one port plays the announcement at any one time. The system 
routes a call to the announcement, immediately connects the call to the port, and 
the caller hears the announcement as it is playing. You can set up barge-in 
announcements to repeat continually while callers are connected to the port. The 
caller listens until the system plays the entire announcement.
Interactions
Automatic Wakeup
Recorded Announcement allows Automatic Wakeup to use the built-in 
announcement circuit pack in place of an Audichron adjunct.
If you use an integrated, multiple-integrated, or external type of 
announcement for Automatic Wakeup, you can also administer the 
announcement to repeat and to allow “barge-in” as a queue type. The 
benefit of repeating announcements and “barge-in” queues is that you do 
not need a separate port for each wakeup announcement. When guests pick 
up an announcement at a particular time, they use only one port and the 
message repeats until the last guest hangs up and the message ends.
Related topics
Refer to 
‘‘Managing announcements’’ on page 365
 for information on how to 
administer announcements on your switch.
Refer to 
‘‘Managing vectors and VDNs’’ on page 157
 for information on how to 
play an announcement for a call in a queue.