Yamaha MOTIF XS8 User Manual

Page of 320
Song Playback
MOTIF XS Owner’s Manual
183
V
oice mode
Song mode
P
attern mode
Mixing mode
Master mode
Utility mode
File mode
P
erf
ormance
 mode
Sampling
 mode 1
Sampling
 mode 2
Ref
erence
You can go back to the previous display by pressing the 
[SF6] button or the [EXIT] button. 
& [F5] Zoom Out
* [F6] Zoom In
Changes the zoom level of Measure number (
#) of the 
Track View display. Press the [F5] Zoom Out button to 
reduce the Zoom level so that a wider range can be 
displayed. Press the [F6] Zoom In button to raise the Zoom 
level so that a magnified view can be displayed. 
( [F1] TrackView
Calls up the Track View display. 
º [F2] Play FX (Play Effect)
Calls up the Play Effect display (below). By changing the 
timing and velocity of the notes, you can change the 
rhythmic “feel” of the Song playback. 
¡ [F3] Track
Calls up the Song Track Output Channel display 
(page 184). 
™ [F4] Chain
Calls up the Song Chain display (page 185). This display 
lets you play back multiple Songs sequentially. 
Changing the rhythmic “feel” of the 
Song—[F2] Play FX (Play Effect)
By changing the timing and velocity of the notes, you can 
change the rhythmic “feel” of Song playback. The Play 
Effect settings made here are only temporary and don't 
change the actual data in the Song. The Play Effect 
settings can be applied actually to the Song data by using 
the Normalize Play Effect Job. 
1 Track number (Indication only)
Indicates the track number. 
2 Quantize
This lets you align the timing of the note events according 
to the specified note type. Here, set the two parameters for 
each track: Value and Str (Strength). 
Quantize Value
Determines to what beats the note data in the Arpeggio 
sequence data will be aligned, or determines to what beats in 
the Arpeggio sequence data the swing is applied. 
Settings: off, 32nd note, 16th note triplet, 16th note, 8th note 
triplet, 8th note, 1/4 note triplet, 1/4 note
Quantize Str (Quantize Strength)
Sets the “strength” by which note events are pulled toward the 
nearest quantize beats. A setting of 100% produces exact 
timing set via the Quantize Value parameter above. A setting 
of 0% results in no quantization. A setting of 50% result that 
the note events are pulled to the half point between the 0% 
and 100%. 
Settings: 0% – 100%
When quarter-note quantization is applied to the original data:
 
3 Swing
Adjusts the timing, velocity, and gate time (the length of 
time a note sounds) of the even-numbered back-beat 
notes to enhance the swing feel. This parameter delays 
notes on even-numbered beats (backbeats) to produce a 
swing feel. For example, if the meter is 4/4 and the 
quantize value is quarter notes, the 2nd and 4th beats of 
the measure will be delayed. When a triplet value is 
specified, the last note of each triplet is affected by the 
Swing parameter. 
When the quarter-note swing is applied to the original data: 
Here, edit the Swing settings for each track by specifying 
the Swing Vel (Swing Velocity), Swing Gate, and Swing 
Rate. When the Quantize value is set to “off,” all the Swing 
parameters are not available. 
1
4
2
3
5 6
7
1st beat
Original timing
Quantize strength
= 100%
Quantize strength
= 50%
2nd beat
3rd beat
The notes will be moved fully to the 
specified Quantize value. 
The notes will be moved to the halfway 
between the original value and the 
specified Quantize value. 
1st beat
Original timing
Swing Rate = 66%
Swing Rate = 75%
2nd beat
3rd beat
The notes at the 2nd beat will be moved 
to triplet timing. 
The notes at the 2nd beat will be moved 
to 8th note timing.