Yamaha 007POTO-G0 User Manual

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Using scene memories
LS9-16/32  Owner’s Manual
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To execute the Recall operation, move the 
cursor to the OK button and press the 
[ENTER] key.
The scene you selected in step 2 will be recalled. If 
you decide not to execute the Recall operation, move 
the cursor to the CANCEL button instead of the OK 
button, and press the [ENTER] key.
5
If you decide to cancel the scene recall 
operation, move the cursor to the RECALL 
UNDO button and press the [ENTER] key.
A dialog box will ask you to confirm the Undo opera-
tion. To execute the operation, move the cursor to the 
OK button and press the [ENTER] key. After execut-
ing the Undo, you can use the RECALL UNDO button 
once again to Redo (re-execute) the recall operation.
You can use the user-defined keys to directly recall a 
selected scene with a single keystroke, or to step through 
the scenes. To do this, you must first assign a scene recall 
operation to a user-defined key.
The following recall operations can be assigned to a user-
defined key.
INC RECALL
Recalls the scene of the number that follows the cur-
rently loaded scene.
DEC RECALL
Recalls the scene of the number that precedes the cur-
rently loaded scene.
DIRECT RECALL
Allows you to directly specify a certain scene number 
and recall that scene.
To assign one of these functions to a user-defined key so 
that a scene can be recalled in a single keystroke, proceed 
as follows.
1
In the DISPLAY ACCESS section, press the 
[SETUP] key repeatedly to access the USER 
SETUP screen.
• You have the option of making settings so that the Recall 
Confirmation dialog box does not appear (
HINT
• You can use the same procedure to recall a scene in other 
SCENE MEMORY screens as well.
• Alternatively, you can recall a scene by moving the cursor to 
the scene number in the constant display area, using the dial 
or the [DEC]/[INC] keys to select a scene number, and press-
ing the [ENTER] key. A confirmation dialog box will appear if 
RECALL CONFIRMATION is turned ON in the PREFER-
ENCE popup window.
• The same function as the RECALL button or RECALL UNDO 
button can also be assigned to a user-defined key.
• In addition, you can recall a scene by using MIDI messages 
(program changes) (
HINT
Using user-defined keys to recall
• If no scene is stored in the number that precedes or follows 
the currently loaded scene, the closest scene number in 
which a scene is stored will be recalled.
HINT
USER DEFINED KEYS button