Yamaha 007POTO-G0 User Manual

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LS9-16/32  Owner’s Manual
Assigning a name
On the LS9, you can assign a name to each input channel and output channel, and assign a title 
to each scene or library data item when you save it.
To assign a name, you will use the keyboard window that is shown in the main area.
1
Access the window where you can assign a 
name.
The illustration below shows the SCENE STORE 
popup window that is used when assigning a name to a 
scene.
A yellow vertical line called the “text cursor” is shown 
to indicate the current location in the box that displays 
the characters that have been input.
2
Use the on-screen keyboard to enter text.
Move the cursor (the red frame) to the desired charac-
ter in the keyboard window and press the [ENTER] 
key; the character will be entered in the text input box, 
and the text cursor (yellow vertical line) in the box will 
move to the right.
3
Enter the subsequent characters in the 
same way.
While entering characters, you can use the following 
buttons in the keyboard window.
COPY button
Copies the entire text string from the text box into 
buffer memory.
PASTE button
Inserts the text string copied using the COPY button at 
the location of the text cursor.
CLEAR button
Erases all characters that were entered in the text input 
box.
 / 
 buttons
Moves the text cursor forward or backward in the text 
input box.
INS button
Inserts a space (blank) at the text cursor.
DEL button
Deletes the character to the right of the text cursor.
BS button
Deletes the character to the left of the text cursor.
SHIFT LOCK button
Switches between uppercase and lowercase alphabeti-
cal characters. You’ll be able to enter uppercase char-
acters and symbols if this button is on, and lowercase 
characters and numerals if this button is off.
ENTER button
Finalizes the name you entered. In the SCENE 
STORE popup window, you can obtain the same result 
by moving the cursor to the STORE button and press-
ing the [ENTER] key.
4
When you’ve entered the name, move the 
cursor to the STORE button or the ENTER 
button and press the [ENTER] key.
The name you entered will be applied.
Assigning a name
Text input box
• The basic procedure is the same in the windows that let you 
assign names to channels or other types of library data. If 
you’re entering a channel name, the name will be updated 
immediately, without your having to use the ENTER button.
HINT