ZyXEL Communications ISG50 User Manual

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ISG50 User’s Guide
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Interfaces
12.1  Interface Overview
Use the Interface screens to configure the ISG50’s interfaces. You can also create interfaces on 
top of other interfaces. 
• Ports are the physical ports to which you connect cables.
• Interfaces are used within the system operationally. You use them in configuring various 
features. An interface also describes a network that is directly connected to the ISG50. For 
example, You connect the LAN1 network to the LAN1 interface. 
• Zones are groups of interfaces used to ease security policy configuration. 
12.1.1  What You Can Do in this Chapter
• Use  the  Port Role screens (
) to create port groups and to assign 
physical ports and port groups to Ethernet interfaces.
• Use  the  Ethernet screens (
) to configure the Ethernet interfaces. 
Ethernet interfaces are the foundation for defining other interfaces and network policies. RIP and 
OSPF are also configured in these interfaces.
• Use  the  PPP screens (
) for PPPoE or PPTP Internet connections.
• Use  the  Cellular screens (
) to configure settings for interfaces for 
Internet connections through an installed 3G card.
• Use  the  VLAN screens (
) to divide the physical network into multiple 
logical networks. VLAN interfaces receive and send tagged frames. The ISG50 automatically adds 
or removes the tags as needed. Each VLAN can only be associated with one Ethernet interface.
• Use  the  Bridge screens (
) to combine two or more network segments 
into a single network. 
• Use  the  Virtual Interface screen (
) to create virtual interfaces on 
top of Ethernet interfaces to tell the ISG50 where to route packets.  You can create virtual 
Ethernet interfaces, virtual VLAN interfaces, and virtual bridge interfaces.
• Use  the Trunk screens (
to configure load balancing.
12.1.2  What You Need to Know 
Interface Characteristics
Interfaces generally have the following characteristics (although not all characteristics apply to each 
type of interface).
• An interface is a logical entity through which (layer-3) packets pass.
• An interface is bound to a physical port or another interface.