Corel CorelDRAW Graphics Suite X3 CDGSX3GERPC User Manual

Product codes
CDGSX3GERPC
Page of 40
Reviewer’s Guide [ 11 ]
commands work across layers, making it simple to position objects precisely in 
the stacking order and reducing the need to use the Object Manager docker.
New!
Create Boundary command: The new Create Boundary command 
instantly creates a boundary around selected objects in CorelDRAW X3. 
Particularly useful for sign-making or engraving, the boundary can be used 
for various purposes, such as keylines, cut lines, or outlines around groups of 
selected objects.
Enhanced!
Miter limit per object: Miter limit determines at which 
angle a pointed corner becomes a blunt end. If there were only a 0.5-degree 
separation between two corner lines, the outermost point could extend 
halfway across the page. For increased flexibility, professional designers can 
now set miter limit per object, which also means that text and graphics can 
have different settings for miter limit.
New!
Step and Repeat docker: With the new Step and Repeat docker, 
CorelDRAW X3 users can more easily and precisely create a series of objects. 
This new docker lets users quickly set horizontal and vertical offset 
preferences when repeating objects. These offset preferences determine 
where objects created by repeating steps are placed. 
Enhanced!
Duplicate Offset control: With CorelDRAW X3, the new 
Duplicate Offset dialog box makes it easy for users to control the placement 
of duplicate objects. The first time they use the Duplicate command (Ctrl + D), 
users can set Horizontal and Vertical Offset distances for duplicate objects. 
New!
Fillet / Scallop / Chamfer: Users can now easily shape curve 
objects by using the new Fillet / Scallop / Chamfer docker. Filleting produces a 
rounded corner; scalloping rounds and inverts the corner to create a notch; 
and chamfering bevels the corner so that it appears flat.
Give it a try
Changing the order of objects
Select an object.
Click Arrange 
`
 Order, and click one of the following:
• To front of page — moves the selected object in front of all other 
objects on the page
• To back of page — moves the selected object behind all other 
objects on the page
• To front of layer — moves the selected object in front of all other 
objects on the active layer
• To back of layer — moves the selected object behind all other 
objects on the active layer
• Forward one — moves the selected object forward one position
• Back  one — moves the selected object back one position
• In front of — moves the selected object in front of the object that 
you click in the drawing window
• Behind — moves the selected object behind the object that you 
click in the drawing window