Sony bznp-100 User Manual

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Entering/Modifying the Type or Title of the Material 
Double-click the column for type or title of the desired material in the Material 
Management window.  This enables editing in that column.  Press the Enter key to 
complete the modification. 
Specifying the Date for Automatic Deletion 
Right-click the desired material in the Material Management window, then click [Set 
Delete Date] or [Clear Delete Date].  When you click [Set Delete Date], a calendar 
appears.  Select the date for deletion, then click [OK]. 
Registering Material Data Prior to Converting a Graphics File (Graphics 
Material Preparation) 
 
To use graphics material for playout, prepare the required information, such as titles, 
and the graphics files, then send them to the network players.  The graphics files should 
be converted from bmp format into NSP format before sending, because the network 
players only play files in NSP format. 
The system enables you to register material data prior to converting graphics file.  It is 
convenient when you would like to create a playlist before you obtain the bitmap files 
used in it. 
Note 
The system manages graphics files in the Windows bmp format with the "bmp" file 
extension, a color depth of 24-bit RGB, 8-bit Index (256 colors), 4-bit Index (16 colors) 
or 1-bit Index (2 colors), and a size between 320 pixels (W) x 240 pixels (H) and 720 
pixels (W) x 480 pixels (H) for NTSC, or between 320 pixels (W) x 240 pixels (H) and 
720 pixels (W) x 576 pixels (H) for PAL.  It also supports JPEG format files with the 
"jpg" file extension. 
See "Files Used for Graphics Material" for details. 
Hint 
When you already have the bitmap file to be converted, you can simultaneously register 
and convert graphics material. (See "Graphics Material Preparation.") 
Registering Material Information 
1
  Click [Material Management] on the main menu to open the Material Management window. 
2
  Select the Graphics tab and click [Temporary File]. 
This adds a new blank line at the bottom of the list.  Its green background color means that 
the corresponding graphics file is not yet ready. 
3
  Specify the type, title, and date of automatic deletion from the network player for the newly 
added material. 
See the explanation below for details. 
4
  Repeat steps 2 and 3 as necessary. 
You can now create playlists using this registered material. 
Converting Files 
1
  When you obtain the bitmap files, click [Convert Material] in the Material Management 
window to open the Convert Material window. 
 
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