Korg m50-73 User Guide

Page of 120
Creating songs (Sequencer mode)
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Patterns
There are two types of patterns: preset patterns and 
user patterns.
Preset patterns:
 Patterns suitable for drum tracks are 
preset in internal memory, and can be selected for any 
song.
User patterns:
 Each song can have up to 100 patterns. 
When using a pattern in a different song, use the 
Utility menu commands Copy Pattern or Copy From 
Song
 etc. to copy the pattern. The pattern length can be 
specified in units of a measure.
Each pattern consists of musical data for one track. It is 
not possible to create patterns that contain multiple 
tracks.
You can use these patterns by placing them in a MIDI 
track (Put to Track menu command) or by copying 
them (Copy to Track menu command). You can also 
use patterns with the RPPR function of a song.
Recording and editing a pattern
You can record a pattern in either of two ways: realtime 
recording or step recording. However, unlike realtime-
recording to a track, you can select only one recording 
type (loop recording) when realtime-recording to a 
pattern.
You can edit the pattern to correct mistakes in the 
recorded data, or use event editing to insert new data.
You can use the Get From Track menu command to 
obtain a desired region of performance data from a 
MIDI track and use it as pattern data. Conversely, you 
can use the Put to Track or Copy to Track menu 
commands to place or copy a pattern's performance 
data into a MIDI track.
How Sequencer patterns are related to Drum 
Track patterns
The patterns of the Drum Track function you use with 
a Program or Combination are related to Sequencer 
mode patterns as follows.
Preset patterns are a common library that can also be 
used by the Drum Track function.
User patterns cannot be directly used by the Drum 
Track function, but they can be converted to user Drum 
Track patterns and used with a Program or 
Combination. If you convert a user pattern, it will be 
stored in internal memory, and this data will not 
disappear even when you turn off the power.
Cue List
The cue list allows you to playback multiple songs in 
succession. The M50 lets you create twenty cue lists. 
Each cue list lets you connect up to 99 songs and 
specify the number of times that each song will repeat.
The menu command Convert to Song lets you convert 
the songs in a cue list into a single song.
For example you can use a cue list to create the 
backing, convert the cue list to a song, and then add 
solo phrases on unused tracks.
Functions of each switch
PAUSE switch
This switch pauses the playback of the song. When 
paused, the switch’s LED will light up. Press PAUSE 
once again to resume playback, and the LED will turn 
off.
<<REW switch
When the Song is playing or paused, this switch will 
rewind the song. When you press and hold this switch, 
its LED will light up, and the playback will rewind. 
(Rewind is disabled during recording, and while the 
Song is stopped.)
Note: 
You can use the FF/REW Speed menu command 
to specify the fast-forward and rewind speed.
FF>> switch
When the Song is playing or paused, this switch will 
fast-forward the song. When you press and hold this 
switch, the switch will light, and the playback will fast-
forward. (Fast-forward is disabled during recording, 
and while the Song is stopped.)
LOCATE switch
This switch will advance or rewind the song to the 
specified locate point. This lets you jump immediately 
to any point in the current Song. The default locate 
point is the first beat of measure 1.
To set the locate point to the current position, hold 
down the ENTER switch and then press the LOCATE 
switch. You can also set the Locate point directly via 
the display menu.
START/STOP switch
This starts or stops recording and playback in 
Sequencer mode. 
REC/WRITE switch
Pressing this switch will enter record-ready mode. 
Once you’re in record-ready mode (shown by the 
switch’s lit LED), you can begin recording by pressing 
the SEQUENCER START/STOP switch. For details, 
please see “Recording MIDI in real time” on page 57.