Serif PhotoPlus X3 ECD518624M User Manual
Product codes
ECD518624M
Creating Animations
167
•
If the playback of certain frames (or all frames) seems too fast, you can
select any frame and enter a value greater than 0 in the Frame Delay
select any frame and enter a value greater than 0 in the Frame Delay
field. The frame's delay factor (in milliseconds) will be exported along
with the .GIF. Sometimes all frames may require a delay factor in
with the .GIF. Sometimes all frames may require a delay factor in
order to achieve proper pacing. You can select multiple (or all) frames
and enter a common value in the Frame Delay field.
and enter a common value in the Frame Delay field.
To stop the animation:
•
Click the
Stop button.
To export the animation as a .GIF file:
•
Choose Export Optimizer... from the File menu. The animated GIF
format is selected as default.
For details on exporting, see Exporting to another file format on p. 199.
To preview the animation in your Web browser:
To preview the animation in your Web browser:
•
Choose Preview in Browser from the File menu. PhotoPlus exports
the image as a temporary file, then opens the file for preview in your
Web browser.
Web browser.
To flatten your frames:
•
For more complex animations, your animation project can be
simplified by flattening all frames (individual frames cannot be
flattened); right-click and choose Flatten Frames. Multiple layers
flattened); right-click and choose Flatten Frames. Multiple layers
associated with frames are replaced by a single layer; layer objects are
no longer independent and are therefore no longer editable.
no longer independent and are therefore no longer editable.
Applying animation effects
You can turn a variety of PhotoPlus effects (those found on the Effects menu)
into animated transition sequences. The process "in-betweens" or "morphs" a
into animated transition sequences. The process "in-betweens" or "morphs" a
layer from a designated starting frame into an end state over a specified number
of frames, creating one new layer per frame. You have the option of creating
of frames, creating one new layer per frame. You have the option of creating
brand new frames or spreading the sequence over existing frames. If you like,
you can select a "Ping Pong" option that builds in a reverse sequence so the end
state visually matches the starting point.
state visually matches the starting point.