Macromedia flash 8-developing flash lite 2.x applications User Manual
Determining platform capabilities (Flash Professional Only)
81
Determining platform capabilities (Flash
Professional Only)
Professional Only)
Each combination of target device and Flash Lite content type defines a set of available Flash
Lite features, such as navigation type, supported device sound formats, or input text support.
When the Information debug option is enabled in the emulator settings pane, the emulator
generates a list of platform capabilities for the currently selected device and content type. For
more information on setting debug options, see
Lite features, such as navigation type, supported device sound formats, or input text support.
When the Information debug option is enabled in the emulator settings pane, the emulator
generates a list of platform capabilities for the currently selected device and content type. For
more information on setting debug options, see
The following table describes the Flash Lite platform capabilities as they are reported in the
Output panel when you test your application in the emulator:
Output panel when you test your application in the emulator:
Capability name
Description and possible values
DeviceSoundKeyOnly Indicates if the device plays device sounds only in response to the
user pressing a key on the device (Yes), or independently of any user
action (No). For more information, see
action (No). For more information, see
.
DeviceSoundsOrdered A comma-delimited list of device sound formats that the platform
supports. The order of the sound formats indicates what sound Flash
Lite plays if a SWF file contains a sound bundle file with multiple
sound formats. For more information about sound bundles, see
Lite plays if a SWF file contains a sound bundle file with multiple
sound formats. For more information about sound bundles, see
.
FSCommand
Indicates how frequently Flash Lite processes
fscommand()
or
fscommand2()
function calls. Valid values are as follows:
OnePerKey
: Only one
fscommand()
call is allowed for each keypress.
OnePerKeyPerFrame
: Only one
fscommand()
call is allowed per
event handler or per frame.
All
All
: No restriction on how frequently
fscommand()
can be called.
None
: The
fscommand()
function is not supported.
InputText
Indicates if platform supports input text (Yes) or not (No). For more
information about input text, see
information about input text, see
).
LoadMovie
Indicates how frequently Flash Lite processes
loadMovie()
function
calls. Valid values are as follows:
OnePerKey
OnePerKey
: Only one
loadMovie()
call is allowed for each keypress.
OnePerKeyPerFrame
: Only one
loadMovie()
call is allowed per
event handler or per frame.
All
All
: No restriction on how frequently
loadMovie()
can be called.
None
: The
loadMovie()
function is not supported.