Adobe photoshop elements User Manual

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ADOBE PHOTOSHOP ELEMENTS
User Guide
Shear
Distorts an image along a curve. Specify the 
curve by dragging the line in the box to form a 
curve for the distortion. You can adjust any point 
along the curve. Click Default to return the curve 
to a straight line. In addition, you choose how to 
treat undistorted areas. (See “Defining undis-
torted areas” on page 191.)
Spherize
Gives objects a 3D effect by wrapping a 
selection around a spherical shape, distorting the 
image and stretching it to fit the selected curve.
Twirl 
Rotates a selection more sharply in the 
center than at the edges. Specifying an angle 
produces a twirl pattern.
Wave
Works in a similar way to the Ripple filter, 
but with greater control. Options include the 
Number of Generators, Wavelength (distance 
from one wave crest to the next), Amplitude, Scale 
(the height of the wave), and Type: Sine (rolling), 
Triangle, or Square. The Randomize option 
applies random values. You can also define 
Undefined Areas. (See “Defining undistorted 
areas” on page 191.)
To replicate wave results on other selections, 
click Randomize, set the Number of Generators 
to 1, and set the minimum and maximum 
Wavelength and Amplitude parameters to the
same value.
ZigZag
Distorts a selection radially, depending on 
the radius of the pixels in your selection. 
The Ridges option sets the number of direction 
reversals of the zigzag from the center of the 
selection to its edge. You also choose how to 
displace the pixels: Pond Ripples displaces pixels to 
the upper left or lower right, Out From Center 
displaces pixels toward or away from the center of 
the selection, and Around Center rotates pixels 
around the center.
Liquify filter
Lets you warp, twirl, expand, contract, shift, and 
reflect areas of the image. (See “Using the Liquify 
filter” on page 124.) The Liq
uify filter is accessible 
in the Filters menu and in the Filters palette under 
All filters and Distort filters.
Noise filter
The Noise filters add or remove noise, or pixels 
with randomly distributed color levels. This helps 
to blend a selection into the surrounding pixels. 
Noise filters can create unusual textures or remove 
problem areas, such as dust and scratches, from 
an image. 
Add Noise
Applies random pixels to an image, 
simulating the effect of shooting pictures on high-
speed film. The Add Noise filter can also be used to 
reduce banding in feathered selections or 
graduated fills or to give a more realistic look to 
heavily retouched areas. Options include noise 
distribution: Uniform distributes color values of 
noise using random numbers between 0 and plus 
or minus the specified value for a subtle effect; 
Gaussian distributes color values of noise along a 
bell-shaped curve for a speckled effect. The 
Monochromatic option applies the filter to only 
the tonal elements in the image without changing 
the colors.