Sony MDS-JA30ES User Manual

Page of 88
15
EN
Recording on MDs
Recorded
portion
Beginning of the program
source to be recorded
When you press
AMS in Step 3
End of the program
source to be recorded
Time
z
You can set the reference level and duration that
must pass before a rise triggers a new track mark
In Automatic Track Marking, the input signal must
remain at or below a given reference level for a given
duration before a rise above the reference level will
trigger a new track marking.  Do the following
procedure to specify the reference level and duration.
While the deck is stopped, press EDIT/NO twice.
2 To set the reference level:
Turn AMS to display the S03 menu, then press AMS.
To set the duration:
Turn AMS to display the S04 menu, then press AMS.
Turn AMS to set the reference level or duration.
You can set the reference level at –72 dB to 0 dB in 2
dB steps and the duration at 0 second to 9.5 seconds
in 0.5 second steps.
After selecting the reference level or duration, press
AMS.
Press EDIT/NO.
Marking track numbers automatically at
regular intervals
The deck can mark track numbers automatically at
regular intervals of 1 or 5 minutes.  This is useful when
recording from an analog record, satellites broadcast,
or FM broadcast for locating tracks afterwards since
the track numbers show the elapsed recording time
(i.e., playing time).
1
While the deck is stopped, press EDIT/NO twice.
2
Turn AMS to display the S02 menu, then press
AMS.
3
Turn AMS to select “T.Mark 1min” or “T.Mark
5min”, then press AMS.
4
Press EDIT/NO.
Note
If you turn off the deck or disconnect the AC power cord, the
deck will recall the last settings of the Automatic Track
Marking Function the next time you turn on the deck.
Starting Recording With
6 Seconds of Prestored Audio
Data (Time Machine Recording)
When recording from an FM or satellite broadcast, the
first few seconds of material are often lost due to the
time it takes you to ascertain the contents and press the
record button.  To prevent the loss of this material, the
Time Machine Recording Function constantly stores 6
seconds of the most recent audio data in a buffer
memory so that when you begin recording the
program source using this function, the recording
actually begins with the 6 seconds of audio data stored
in the buffer memory in advance as shown in the
illustration below.
OFF
REC
PLAY
0
10
TIMER
PHONES
PHONE LEVEL
POWER
§
g
0
+
INPUT
NO
EDIT/
PUSH ENTER
OPEN/CLOSE
REC
REC LEVEL
R
L
 AMS 
±
DIGITAL
YES
OPT1
FILTER
OPT2
COAX
ANALOG
PLAY MODE REPEAT
DISPLAY/
CHAR
SCROLL/
CLOCK SET
TIME
(
P
p
r
0
)
5
0
1
3
9
7
4
6
2
8
10
ANALOG
 AMS ±
1
Do Steps 1 to 5 in “Recording on an MD” on
pages 8 and 9.
The deck changes to recording pause.
2
Start playing the program source you want to
record.
The most recent 6 seconds of audio data is stored
in the buffer memory.
3
Press AMS (or T.REC) to start Time Machine
Recording.
Recording of the program source starts with the
6 seconds of audio data stored in the buffer
memory.
(Continued)
Audio data in 6-second buffer memory