bk reference 31 User Manual

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4
THE BASICS
 
The following is intended to familiarize users with common terms and applications of Home Theater equipment. 
 
Sources - 
your processor
 
can provide audio from
 
its built-in AM/FM tuner. It can also provide limited video from 
its on-screen menu system. You will want to connect a number of additional sources (VCR, DVD player, etc.) to 
your processor. Your processor is designed to accommodate a wide range of audio and video signals. 
  
The following table lists the most popular home theater media and how the audio information is stored.  
Source Media 
Analog 
PCM 
Dolby Digital 
DTS 
Audio Cassette 
 
 
 
Video Cassette 
 
 
 
Laser disc (LD) 
Compact Disc (CD) 
 
X X  X 
Digital Versatile Disc (DVD) 
 
X X  X 
Satellite Broadcast 
 
X X 
 
Digital Audio Tape (DAT) 
Digital Compact Cassette (DCC) 
 
X (compressed) 
 
 
Mini disc (MD) 
 
X (compressed) 
 
 
 
Analog vs. Digital Audio - 
This refers to the method used to place audio information on the source material and 
how they are delivered to your processor from the source. Analog signals exactly represent the sound you will 
hear through a continuously varying voltage. Audio and videocassettes are analog recordings and are normally 
delivered to your processor over a pair of coaxial audio cables.  
 
Digital signals closely approximate the original audio signals with a set of numbers referred to as a bitstream. CDs 
and DVDs are sources of digital audio and are normally connected to your processor through a coaxial or optical 
digital cable. There are several different bitstream formats available. The simplest format is called Pulse Code 
Modulation (PCM). In PCM, the bitstream directly represents the original 2-channel audio. In Dolby Digital and 
DTS (see “Surround Formats” below) bitstreams are modified using a process called compression to squeeze 
more information into limited space. DTS squeezes 5.1 channels into the space normally required for two 
uncompressed channels, while Dolby Digital squeezes 5.1 channels into about ¼ the space required for two 
channels. Your processor automatically detects the bitstream currently being provided from the source and 
performs the required decompression and surround processing. If no digital signal is present your processor will 
automatically switch to analog processing. 
 
All sounds that you hear from your speakers are analog. Digital signals are automatically converted to analog by 
your processor before being output to your the speakers. 
 
If analog signals exactly represent the audio, while digital signals only approximate it, why would I want to use 
digital? 
 
 
All analog sources add some amount of noise and distortion to the audio signal. Additional noise can be picked up 
through the cables from the source to your processor. It is impossible for the processor to tell the difference 
between the desired signal and the added noise and distortion, so it reproduces both of them. The result is 
increased background noise and decreased dynamic range and fidelity. Digital signals are virtually immune to 
noise and distortion. The processor can, therefore, reproduce the signal with the greatest possible fidelity. We 
recommend you use digital signals wherever possible. Also Dolby Digital and DTS (see “Surround Formats” 
below) work only with digital signals.  
 
Audio and Surround Formats
 - Your source material will be in one of seven possible formats described below. 
 
Monaural
 
(Mono)
 
- This is the oldest audio format available. It contains a single, full range audio channel. 
Modern recordings are seldom made in this format, but older movies and music are available only in this format. 
You may get mono from any source - digital or analog. Sound will normally come from the seven speaker 
channels, but your processor can produce mono in one to seven channels (see “Audio Modes under Operation”). 
Since all modern sources are stereo, the mono information is usually replicated from both the left and right 
channels.